Searched refs:IDirect3DSurface8 (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.hpp | 64 …long __stdcall CopyRects(IDirect3DSurface8 *sourceSurface, const RECT *sourceRectsArray, unsigned … 67 …gned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, IDirect3DSurface8 **surface) o… 68 …eSurface(unsigned int width, unsigned int height, D3DFORMAT format, IDirect3DSurface8 **surface) o… 71 …t, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int lockable, IDirect3DSurface8 **surface) o… 90 …long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **back… 95 long __stdcall GetDepthStencilSurface(IDirect3DSurface8 **depthStencilSurface) override; 99 long __stdcall GetFrontBuffer(IDirect3DSurface8 *destSurface) override; 112 long __stdcall GetRenderTarget(IDirect3DSurface8 **renderTarget) override; 132 …long __stdcall SetCursorProperties(unsigned int x, unsigned int y, IDirect3DSurface8 *cursorBitmap… 141 …long __stdcall SetRenderTarget(IDirect3DSurface8 *renderTarget, IDirect3DSurface8 *newZStencil) ov… [all …]
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D | Direct3DSwapChain8.hpp | 42 …long __stdcall GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **back…
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D | Direct3DDevice8.cpp | 404 …irect3DDevice8::CopyRects(IDirect3DSurface8 *sourceSurface, const RECT *sourceRectsArray, unsigned… in CopyRects() 569 …nsigned int height, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, IDirect3DSurface8 **surface) in CreateDepthStencilSurface() 599 …mageSurface(unsigned int width, unsigned int height, D3DFORMAT format, IDirect3DSurface8 **surface) in CreateImageSurface() 685 …ight, D3DFORMAT format, D3DMULTISAMPLE_TYPE multiSample, int lockable, IDirect3DSurface8 **surface) in CreateRenderTarget() 1199 …long Direct3DDevice8::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8… in GetBackBuffer() 1275 long Direct3DDevice8::GetDepthStencilSurface(IDirect3DSurface8 **depthStencilSurface) in GetDepthStencilSurface() 1332 long Direct3DDevice8::GetFrontBuffer(IDirect3DSurface8 *destSurface) in GetFrontBuffer() 1553 long Direct3DDevice8::GetRenderTarget(IDirect3DSurface8 **renderTarget) in GetRenderTarget() 1932 IDirect3DSurface8 *renderTarget; in Reset() 2136 …long Direct3DDevice8::SetCursorProperties(unsigned int x0, unsigned int y0, IDirect3DSurface8 *cur… in SetCursorProperties() [all …]
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D | Direct3DTexture8.hpp | 58 long __stdcall GetSurfaceLevel(unsigned int level, IDirect3DSurface8 **surface) override;
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D | Direct3DCubeTexture8.hpp | 57 …long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **c…
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D | Direct3DSurface8.hpp | 29 class Direct3DSurface8 : public IDirect3DSurface8, public Unknown, public sw::Surface
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D | Direct3DTexture8.cpp | 196 long Direct3DTexture8::GetSurfaceLevel(unsigned int level, IDirect3DSurface8 **surface) in GetSurfaceLevel()
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D | Direct3DCubeTexture8.cpp | 190 …ure8::GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **cubeMapSur… in GetCubeMapSurface()
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D | Direct3DSwapChain8.cpp | 115 …pChain8::GetBackBuffer(unsigned int index, D3DBACKBUFFER_TYPE type, IDirect3DSurface8 **backBuffer) in GetBackBuffer()
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 113 interface IDirect3DSurface8; variable 130 typedef interface IDirect3DSurface8 IDirect3DSurface8; typedef 262 …STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface8* pCursorBitmap)… in DECLARE_INTERFACE_() 268 …STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8** ppBackB… in DECLARE_INTERFACE_() 277 …ight,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8** ppSurface)… in DECLARE_INTERFACE_() 278 … Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8** ppSurface)… in DECLARE_INTERFACE_() 279 …STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8** pp… in DECLARE_INTERFACE_() 280 …STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8* pSourceSurface,CONST RECT* pSourceRectsArray,UINT cR… in DECLARE_INTERFACE_() 282 STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8* pDestSurface) PURE; in DECLARE_INTERFACE_() 283 …STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8* pRenderTarget,IDirect3DSurface8* pNewZStencil)… in DECLARE_INTERFACE_() [all …]
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