Searched refs:InitShaderProgram (Results 1 – 11 of 11) sorted by relevance
/external/autotest/client/deps/glbench/src/ |
D | fillratetest.cc | 87 GLuint program = InitShaderProgram(kVertexShader1, kFragmentShader1); in Run() 100 program = InitShaderProgram(kVertexShader2, kFragmentShader2); in Run() 165 GLuint program = InitShaderProgram(kVertexShader2, kFragmentShader2); in Run()
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D | windowmanagercompositingtest.cc | 132 InitShaderProgram(kBasicTextureVertexShader, kBasicTextureFragmentShader); in BasicTextureShaderProgram() 180 GLuint program = InitShaderProgram(kDoubleTextureBlendVertexShader, in DoubleTextureBlendShaderProgram() 242 GLuint program = InitShaderProgram(triple_texture_blend_vertex_shader, in TripleTextureBlendShaderProgram()
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D | varyingsandddxytest.cc | 124 GLuint program = InitShaderProgram(vertex_shader, fragment_shader); in VaryingsShaderProgram() 149 GLuint program = InitShaderProgram( in DdxDdyShaderProgram()
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D | glinterfacetest.cc | 41 shader_program_ = InitShaderProgram(kVertexShader, kFragmentShader); in SetupGLRendering()
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D | drawsizetest.cc | 38 GLuint program = InitShaderProgram(kDrawSizeVS, kDrawSizeFS); in Run()
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D | trianglesetuptest.cc | 52 GLuint program = InitShaderProgram(kVertexShader, kFragmentShader); in Run()
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D | attributefetchtest.cc | 83 GLuint program = InitShaderProgram(vertex_shader, simple_fragment_shader); in AttributeFetchShaderProgram()
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D | windowmanagertest.cc | 114 GLuint program = glbench::InitShaderProgram(kVertexShader, kFragmentShader); in main()
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D | texturetest.cc | 62 program_ = InitShaderProgram(kVertexShader, kFragmentShader); in Run()
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D | utils.h | 90 GLuint InitShaderProgram(const char* vertex_src, const char* fragment_src);
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D | utils.cc | 317 GLuint InitShaderProgram(const char* vertex_src, const char* fragment_src) { in InitShaderProgram() function
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