Searched refs:InputsFixed (Results 1 – 1 of 1) sorted by relevance
12205 int InputsFixed[2] = {IncomingInputs[0] - SourceOffset, in lowerV8I16GeneralSingleInputVectorShuffle() local12211 if (!isWordClobbered(SourceHalfMask, InputsFixed[0]) && in lowerV8I16GeneralSingleInputVectorShuffle()12212 SourceHalfMask[InputsFixed[0] ^ 1] < 0) { in lowerV8I16GeneralSingleInputVectorShuffle()12213 SourceHalfMask[InputsFixed[0]] = InputsFixed[0]; in lowerV8I16GeneralSingleInputVectorShuffle()12214 SourceHalfMask[InputsFixed[0] ^ 1] = InputsFixed[1]; in lowerV8I16GeneralSingleInputVectorShuffle()12215 InputsFixed[1] = InputsFixed[0] ^ 1; in lowerV8I16GeneralSingleInputVectorShuffle()12216 } else if (!isWordClobbered(SourceHalfMask, InputsFixed[1]) && in lowerV8I16GeneralSingleInputVectorShuffle()12217 SourceHalfMask[InputsFixed[1] ^ 1] < 0) { in lowerV8I16GeneralSingleInputVectorShuffle()12218 SourceHalfMask[InputsFixed[1]] = InputsFixed[1]; in lowerV8I16GeneralSingleInputVectorShuffle()12219 SourceHalfMask[InputsFixed[1] ^ 1] = InputsFixed[0]; in lowerV8I16GeneralSingleInputVectorShuffle()[all …]