Searched refs:InstanceIDIndex (Results 1 – 7 of 7) sorted by relevance
368 InstanceIDIndex = 2, enumerator
679 if(src.index == Shader::InstanceIDIndex) in fetchRegister()817 case Shader::InstanceIDIndex: a = As<Float4>(Int4(instanceID)); break; in readConstant()888 case Shader::InstanceIDIndex: a = As<Float>(instanceID); break; in dynamicAddress()
1081 case InstanceIDIndex: return "iID"; in typeString()
369 InstanceIDIndex = 2, enumerator
755 if(src.index == Shader::InstanceIDIndex) in fetchRegister()893 case Shader::InstanceIDIndex: a = As<Float4>(Int4(instanceID)); break; in readConstant()964 case Shader::InstanceIDIndex: a = As<Float>(instanceID); break; in dynamicAddress()
2929 …case EvqInstanceID: vertexShader->declareInstanceId(); return sw::Shader::InstanceIDIndex; in registerIndex()