Searched refs:InverseTransformBBox (Results 1 – 8 of 8) sorted by relevance
/external/skqp/src/pdf/ |
D | SkPDFShader.cpp | 54 if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &deviceBounds)) { in make_image_shader() 283 if (!SkPDFUtils::InverseTransformBBox(canvasTransform, &shaderRect)) { in make_fallback_shader()
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D | SkPDFUtils.h | 121 bool InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox);
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D | SkPDFUtils.cpp | 296 bool SkPDFUtils::InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox) { in InverseTransformBBox() function in SkPDFUtils
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D | SkPDFGradientShader.cpp | 700 if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &bbox)) { in make_function_shader()
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/external/skia/src/pdf/ |
D | SkPDFShader.cpp | 54 if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &deviceBounds)) { in make_image_shader() 283 if (!SkPDFUtils::InverseTransformBBox(canvasTransform, &shaderRect)) { in make_fallback_shader()
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D | SkPDFUtils.h | 121 bool InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox);
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D | SkPDFUtils.cpp | 296 bool SkPDFUtils::InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox) { in InverseTransformBBox() function in SkPDFUtils
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D | SkPDFGradientShader.cpp | 700 if (!SkPDFUtils::InverseTransformBBox(finalMatrix, &bbox)) { in make_function_shader()
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