Searched refs:IsCommutative (Results 1 – 8 of 8) sorted by relevance
70 bool is_commutative = grappler::IsCommutative(*node_); in ParseInputs()
2624 III.IsCommutative = true; in instrHasImmForm()2632 III.IsCommutative = true; in instrHasImmForm()2639 III.IsCommutative = true; in instrHasImmForm()2647 III.IsCommutative = false; in instrHasImmForm()2655 III.IsCommutative = false; in instrHasImmForm()2663 III.IsCommutative = false; in instrHasImmForm()2675 III.IsCommutative = true; in instrHasImmForm()2703 III.IsCommutative = false; in instrHasImmForm()2753 III.IsCommutative = false; in instrHasImmForm()2811 III.IsCommutative = true; in instrHasImmForm()[all …]
93 uint64_t IsCommutative : 1; member
191 bool IsCommutative(const NodeDef& node);
34 bool IsCommutative; member301 return InstArithmeticAttributes[getOp()].IsCommutative; in isCommutative()
3080 if (IsAggregate(*node) && IsCommutative(*node) && in PartialAssocOpConstFolding()
3364 if (IsCommutative(node1)) { in SameNode()
36348 static bool isHorizontalBinOp(SDValue &LHS, SDValue &RHS, bool IsCommutative) { in isHorizontalBinOp() argument36449 !(IsCommutative && LIdx == Index + 1 && RIdx == Index)) in isHorizontalBinOp()