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Searched refs:LANGUAGE_FEATURE_UNIFORM (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.hpp238LANGUAGE_FEATURE_UNIFORM, /* tests usage of incorrectly named sampler2D uniforms … enumerator
Dgl3cCommonBugsTests.cpp3008 case LANGUAGE_FEATURE_UNIFORM: in getLanguageFeatureName()
5178 if (language_feature == LANGUAGE_FEATURE_UNIFORM) in getShaderBody()
5428 result.push_back(LANGUAGE_FEATURE_UNIFORM); in getSupportedLanguageFeatures()
5489 …if (language_feature == LANGUAGE_FEATURE_UNIFORM || language_feature == LANGUAGE_FEATURE_UNIFORM_B… in isStructAllowed()