Searched refs:LANGUAGE_FEATURE_UNIFORM (Results 1 – 2 of 2) sorted by relevance
238 …LANGUAGE_FEATURE_UNIFORM, /* tests usage of incorrectly named sampler2D uniforms … enumerator
3008 case LANGUAGE_FEATURE_UNIFORM: in getLanguageFeatureName()5178 if (language_feature == LANGUAGE_FEATURE_UNIFORM) in getShaderBody()5428 result.push_back(LANGUAGE_FEATURE_UNIFORM); in getSupportedLanguageFeatures()5489 …if (language_feature == LANGUAGE_FEATURE_UNIFORM || language_feature == LANGUAGE_FEATURE_UNIFORM_B… in isStructAllowed()