Searched refs:LOCK_UPDATE (Results 1 – 4 of 4) sorted by relevance
/external/swiftshader/src/Renderer/ |
D | Surface.cpp | 1135 case LOCK_UPDATE: in lockRect() 1948 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in genericUpdate() 1996 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeR8G8B8() 2039 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeX1R5G5B5() 2084 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeA1R5G5B5() 2130 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeX4R4G4B4() 2175 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeA4R4G4B4() 2221 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeP8() 2266 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() 2331 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() [all …]
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D | Surface.hpp | 237 …LOCK_UPDATE // Write access which doesn't dirty the buffer, because it's being updated with the … enumerator
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/external/swiftshader/src/Device/ |
D | Surface.hpp | 71 …LOCK_UPDATE // Write access which doesn't dirty the buffer, because it's being updated with the … enumerator
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D | Surface.cpp | 661 case LOCK_UPDATE: in lockRect() 1484 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in genericUpdate() 1531 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1() 1596 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3() 1646 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT5() 1720 byte *destSlice = (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeATI1() 1776 word *destSlice = (word*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeATI2() 1859 …al.lockRect(0, 0, 0, LOCK_READONLY), (byte*)internal.lockRect(0, 0, 0, LOCK_UPDATE), external.widt… in decodeETC2()
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