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Searched refs:LOOPCOUNT_UNIFORM (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderLoopTests.cpp168 LOOPCOUNT_UNIFORM, enumerator
311 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
316 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
365 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
376 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
395 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
472 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
747 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
950 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1158 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
[all …]
/external/deqp/external/openglcts/modules/common/
DglcShaderLoopTests.cpp126 LOOPCOUNT_UNIFORM, enumerator
261 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
266 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
315 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
326 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
345 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
668 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
853 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1043 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1082 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
/external/deqp/modules/gles3/functional/
Des3fShaderLoopTests.cpp165 LOOPCOUNT_UNIFORM, enumerator
283 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
288 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
337 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
348 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
367 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
682 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
864 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1051 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1090 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp141 LOOPCOUNT_UNIFORM, enumerator
355 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC) in createGenericLoopCase()
366 if (loopCountType == LOOPCOUNT_UNIFORM || loopCountType == LOOPCOUNT_DYNAMIC){ in createGenericLoopCase()
426 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
437 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
456 else if (loopCountType == LOOPCOUNT_UNIFORM) in createGenericLoopCase()
882 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1131 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1393 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()
1437 else if (loopCountType == LOOPCOUNT_UNIFORM) in createSpecialLoopCase()