Searched refs:LoopAttributes (Results 1 – 2 of 2) sorted by relevance
22 static MDNode *createMetadata(LLVMContext &Ctx, const LoopAttributes &Attrs, in createMetadata()27 Attrs.VectorizeEnable == LoopAttributes::Unspecified && in createMetadata()28 Attrs.UnrollEnable == LoopAttributes::Unspecified && in createMetadata()29 Attrs.DistributeEnable == LoopAttributes::Unspecified && in createMetadata()67 if (Attrs.VectorizeEnable != LoopAttributes::Unspecified) { in createMetadata()71 LoopAttributes::Enable)))}; in createMetadata()76 if (Attrs.UnrollEnable != LoopAttributes::Unspecified) { in createMetadata()78 if (Attrs.UnrollEnable == LoopAttributes::Enable) in createMetadata()80 else if (Attrs.UnrollEnable == LoopAttributes::Full) in createMetadata()88 if (Attrs.DistributeEnable != LoopAttributes::Unspecified) { in createMetadata()[all …]
37 struct LoopAttributes { struct38 explicit LoopAttributes(bool IsParallel = false);70 LoopInfo(llvm::BasicBlock *Header, const LoopAttributes &Attrs, argument80 const LoopAttributes &getAttributes() const { return Attrs; } in getAttributes()88 LoopAttributes Attrs;133 Enable ? LoopAttributes::Enable : LoopAttributes::Disable;139 Enable ? LoopAttributes::Enable : LoopAttributes::Disable;143 void setUnrollState(const LoopAttributes::LVEnableState &State) { in setUnrollState()163 LoopAttributes StagedAttrs;