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Searched refs:LuiMI (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/RISCV/
DRISCVInstrInfo.cpp380 MachineInstr &LuiMI = *BuildMI(MBB, II, DL, get(RISCV::LUI), ScratchReg) in insertIndirectBranch() local
388 RISCV::GPRRegClass, MachineBasicBlock::iterator(LuiMI), false, 0); in insertIndirectBranch()