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Searched refs:MAX_CUBE_RENDER_HEIGHT (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp76 static const int MAX_CUBE_RENDER_HEIGHT = 28*2*2; variable
794 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init()
882 …nst int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); in iterate()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp85 static const int MAX_CUBE_RENDER_HEIGHT = 28*2*2; variable
888 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init()
976 …nst int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); in iterate()