Searched refs:MAX_CUBE_RENDER_HEIGHT (Results 1 – 2 of 2) sorted by relevance
76 static const int MAX_CUBE_RENDER_HEIGHT = 28*2*2; variable794 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init()882 …nst int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); in iterate()
85 static const int MAX_CUBE_RENDER_HEIGHT = 28*2*2; variable888 const int texHeight = 1 << deLog2Ceil32(MAX_CUBE_RENDER_HEIGHT / 2 / 2); in init()976 …nst int viewportHeight = deMin32(m_context.getRenderTarget().getHeight(), MAX_CUBE_RENDER_HEIGHT); in iterate()