Searched refs:MAX_VIEWPORTS (Results 1 – 12 of 12) sorted by relevance
136 #define MAX_VIEWPORTS 16 macro
330 for (i = 0; i < MAX_VIEWPORTS; i++) in _mesa_init_scissor()
483 for (i = 0; i < MAX_VIEWPORTS; i++) { in _mesa_init_viewport()
840 struct gl_scissor_rect ScissorArray[MAX_VIEWPORTS];4817 struct gl_viewport_attrib ViewportArray[MAX_VIEWPORTS]; /**< Viewport attributes */
1562 for (i = 0; i < MAX_VIEWPORTS; i++) { in check_init_viewport()
43 * Create multiple viewports (MAX_VIEWPORTS)
51 MAX_VIEWPORTS); in radv_meta_save()111 MAX_VIEWPORTS); in radv_meta_restore()
84 #define MAX_VIEWPORTS 16 macro810 VkViewport viewports[MAX_VIEWPORTS];
2774 assert(firstViewport < MAX_VIEWPORTS); in radv_CmdSetViewport()2775 assert(total_count >= 1 && total_count <= MAX_VIEWPORTS); in radv_CmdSetViewport()
715 .maxViewports = MAX_VIEWPORTS, in radv_GetPhysicalDeviceProperties()
100 #define MAX_VIEWPORTS 16 macro1587 VkViewport viewports[MAX_VIEWPORTS];
885 .maxViewports = MAX_VIEWPORTS, in anv_GetPhysicalDeviceProperties()