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Searched refs:MachineLoopRanges (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DMachineLoopRanges.cpp20 char MachineLoopRanges::ID = 0;
21 INITIALIZE_PASS_BEGIN(MachineLoopRanges, "machine-loop-ranges",
25 INITIALIZE_PASS_END(MachineLoopRanges, "machine-loop-ranges",
28 char &llvm::MachineLoopRangesID = MachineLoopRanges::ID;
30 void MachineLoopRanges::getAnalysisUsage(AnalysisUsage &AU) const { in getAnalysisUsage()
38 bool MachineLoopRanges::runOnMachineFunction(MachineFunction &) { in runOnMachineFunction()
44 void MachineLoopRanges::releaseMemory() { in releaseMemory()
49 MachineLoopRange *MachineLoopRanges::getLoopRange(const MachineLoop *Loop) { in getLoopRange()
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DMachineLoopRanges.h31 friend class MachineLoopRanges; variable
86 class MachineLoopRanges : public MachineFunctionPass {
97 MachineLoopRanges() : MachineFunctionPass(ID), Indexes(0) {} in MachineLoopRanges() function
98 ~MachineLoopRanges() { releaseMemory(); } in ~MachineLoopRanges()
/external/swiftshader/third_party/LLVM/
DAndroid.mk105 lib/CodeGen/MachineLoopRanges.cpp \
DAndroid.bp170 "lib/CodeGen/MachineLoopRanges.cpp",
DBUILD.gn155 "lib/CodeGen/MachineLoopRanges.cpp",