Searched refs:MaskLow (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/ |
D | X86InterleavedAccess.cpp | 325 SmallVector<uint32_t, 16> MaskLow; in interleave8bitStride4VF8() local 330 MaskLow.push_back(i); in interleave8bitStride4VF8() 331 MaskLow.push_back(i + 8); in interleave8bitStride4VF8() 341 Builder.CreateShuffleVector(Matrix[0], Matrix[1], MaskLow); in interleave8bitStride4VF8() 343 Builder.CreateShuffleVector(Matrix[2], Matrix[3], MaskLow); in interleave8bitStride4VF8() 368 SmallVector<uint32_t, 32> MaskLow; in interleave8bitStride4() local 376 createUnpackShuffleMask<uint32_t>(VT, MaskLow, true, false); in interleave8bitStride4() 393 IntrVec[0] = Builder.CreateShuffleVector(Matrix[0], Matrix[1], MaskLow); in interleave8bitStride4() 395 IntrVec[2] = Builder.CreateShuffleVector(Matrix[2], Matrix[3], MaskLow); in interleave8bitStride4()
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