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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86InterleavedAccess.cpp325 SmallVector<uint32_t, 16> MaskLow; in interleave8bitStride4VF8() local
330 MaskLow.push_back(i); in interleave8bitStride4VF8()
331 MaskLow.push_back(i + 8); in interleave8bitStride4VF8()
341 Builder.CreateShuffleVector(Matrix[0], Matrix[1], MaskLow); in interleave8bitStride4VF8()
343 Builder.CreateShuffleVector(Matrix[2], Matrix[3], MaskLow); in interleave8bitStride4VF8()
368 SmallVector<uint32_t, 32> MaskLow; in interleave8bitStride4() local
376 createUnpackShuffleMask<uint32_t>(VT, MaskLow, true, false); in interleave8bitStride4()
393 IntrVec[0] = Builder.CreateShuffleVector(Matrix[0], Matrix[1], MaskLow); in interleave8bitStride4()
395 IntrVec[2] = Builder.CreateShuffleVector(Matrix[2], Matrix[3], MaskLow); in interleave8bitStride4()