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Searched refs:MaxVaryingVectors (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/Test/
D100.conf14 MaxVaryingVectors 8
/external/swiftshader/src/OpenGL/compiler/
DCompiler.h44 int MaxVaryingVectors; member
DCompiler.cpp54 MaxVaryingVectors = 8; in ShBuiltInResources()
DInitialize.cpp470 symbolTable.insertConstInt(ESSL1_BUILTINS, "gl_MaxVaryingVectors", resources.MaxVaryingVectors); in InsertBuiltInFunctions()
/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf14 MaxVaryingVectors 8
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp108 resources.MaxVaryingVectors = MIN(sw::MAX_VERTEX_OUTPUTS, sw::MAX_VERTEX_INPUTS); in LLVMFuzzerTestOneInput()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp170 resources.MaxVaryingVectors = MAX_VARYING_VECTORS; in createCompiler()