Searched refs:ModeA (Results 1 – 9 of 9) sorted by relevance
103 GLuint ModeA:4; member289 key->unit[i].ModeA = comb->ModeA; in make_state_key()630 else if (need_saturate(key->unit[unit].ModeA)) in emit_texenv()641 if (key->unit[unit].ModeRGB == key->unit[unit].ModeA && in emit_texenv()679 key->unit[unit].ModeA, in emit_texenv()
129 printf(" GL_COMBINE_ALPHA = %s\n", _mesa_enum_to_string(texUnit->Combine.ModeA)); in _mesa_print_texunit_state()278 state->ModeA = (state->SourceA[0] != GL_PREVIOUS) in calculate_derived_texenv()485 packed->ModeA = tex_combine_translate_mode(texUnit->EnvMode, state->ModeA); in pack_tex_combine()571 switch (combine->ModeA) { in update_tex_combine()
159 if (texUnit->Combine.ModeA == mode) in set_combiner_mode()162 texUnit->Combine.ModeA = mode; in set_combiner_mode()560 return texUnit->Combine.ModeA; in get_texenvi()
1090 GLenum ModeA; /**< GL_REPLACE, GL_DECAL, GL_ADD, etc. */ member1174 uint32_t ModeA:4; /**< Effective mode for RGB as 4 bits */ member
809 unit->Combine.ModeA); in pop_texture_group()
280 switch (combine->ModeA) { in i830SetTexEnvCombine()
539 switch ( texUnit->_CurrentCombine->ModeA ) { in r200UpdateTextureEnv()884 (ctx->Texture.Unit[i]._CurrentCombine->ModeA == GL_REPLACE) && in r200UpdateAllTexEnv()
444 switch (combine->ModeA) { in texture_combine()
447 switch ( texUnit->_CurrentCombine->ModeA ) { in radeonUpdateTextureEnv()