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Searched refs:MonsterBuilder (Results 1 – 13 of 13) sorted by relevance

/external/flatbuffers/grpc/tests/
Dmessage_builder_test.cpp198 void populate_first_half(MyGame::Example::MonsterBuilder &wrapper, flatbuffers::Offset<flatbuffers:… in populate_first_half()
204 void populate_second_half(MyGame::Example::MonsterBuilder &wrapper) { in populate_second_half()
215 void test_only_hack_update_fbb_reference(MyGame::Example::MonsterBuilder &monsterBuilder, in test_only_hack_update_fbb_reference()
227 MyGame::Example::MonsterBuilder monsterBuilder(fbb); // starts a table in FlatBufferBuilder in builder_move_ctor_conversion_before_finish_half_n_half_table_test()
261 MyGame::Example::MonsterBuilder monsterBuilder(fbb); // starts a table in FlatBufferBuilder in builder_move_assign_conversion_before_finish_half_n_half_table_test()
/external/flatbuffers/samples/
Dmonster_generated.rs242 let mut builder = MonsterBuilder::new(_fbb); in create()
340 pub struct MonsterBuilder<'a: 'b, 'b> { struct
344 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { implementation
382 pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { in new()
384 MonsterBuilder { in new()
Dmonster_generated.h334 struct MonsterBuilder {
364 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
368 MonsterBuilder &operator=(const MonsterBuilder &);
387 MonsterBuilder builder_(_fbb);
/external/flatbuffers/tests/
Dmonster_test_generated.rs124 let mut builder = MonsterBuilder::new(_fbb); in create()
139 pub struct MonsterBuilder<'a: 'b, 'b> { struct
143 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { impl
145 pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { in new()
147 MonsterBuilder { in new()
952 let mut builder = MonsterBuilder::new(_fbb); in create()
1455 pub struct MonsterBuilder<'a: 'b, 'b> { struct
1459 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> { impl
1649 pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> { in new()
1651 MonsterBuilder { in new()
Dtest.cpp103 MonsterBuilder mb1(builder); in CreateFlatBufferTest()
106 MonsterBuilder mb2(builder); in CreateFlatBufferTest()
110 MonsterBuilder mb3(builder); in CreateFlatBufferTest()
581 MonsterBuilder color_monster(builder); in JsonDefaultTest()
2387 auto monster_builder = MonsterBuilder(builder); in UninitializedVectorTest()
2458 MonsterBuilder monster_builder(builder); in CreateSharedStringTest()
Dmonster_test_generated.h742 struct MonsterBuilder {
745 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
749 MonsterBuilder &operator=(const MonsterBuilder &);
759 MonsterBuilder builder_(_fbb);
1621 struct MonsterBuilder {
1765 explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
1769 MonsterBuilder &operator=(const MonsterBuilder &);
1827 MonsterBuilder builder_(_fbb);
Dmonster_test_my_game.example_generated.dart771 class MonsterBuilder {
772 MonsterBuilder(this.fbBuilder) {
/external/flatbuffers/docs/source/
DInternals.md215 struct MonsterBuilder {
224MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); }
228 `MonsterBuilder` is the base helper struct to construct a table using a
238 MonsterBuilder builder_(_fbb);
249 `MonsterBuilder` above for you. Note that if you pass values which are
DTutorial.md582 // For example, you could do something like `new myGame.MonsterBuilder(...).toBytes()`
1442 final monster = new myGame.MonsterBuilder(builder)
1468 final myGame.MonsterBuilder orcBuilder = new myGame.MonsterBuilder(
1566 MonsterBuilder monster_builder(builder);
/external/flatbuffers/dart/example/
Dmonster_my_game.sample_generated.dart210 class MonsterBuilder {
211 MonsterBuilder(this.fbBuilder) {
Dexample.dart65 final monster = new myGame.MonsterBuilder(builder)
/external/flatbuffers/dart/test/
Dmonster_test_my_game.example_generated.dart773 class MonsterBuilder {
774 MonsterBuilder(this.fbBuilder) {
Dflat_buffers_test.dart81 final monBuilder = new example.MonsterBuilder(fbBuilder)