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Searched refs:NeedsSpill (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DSjLjEHPrepare.cpp306 bool NeedsSpill = false; in lowerAcrossUnwindEdges() local
312 NeedsSpill = true; in lowerAcrossUnwindEdges()
321 if (NeedsSpill) { in lowerAcrossUnwindEdges()
/external/llvm/lib/CodeGen/
DSjLjEHPrepare.cpp296 bool NeedsSpill = false; in lowerAcrossUnwindEdges() local
302 NeedsSpill = true; in lowerAcrossUnwindEdges()
311 if (NeedsSpill) { in lowerAcrossUnwindEdges()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSjLjEHPrepare.cpp347 bool NeedsSpill = false; in splitLiveRangesAcrossInvokes() local
351 NeedsSpill = true; in splitLiveRangesAcrossInvokes()
358 if (NeedsSpill) { in splitLiveRangesAcrossInvokes()
892 bool NeedsSpill = false; in lowerAcrossUnwindEdges() local
896 NeedsSpill = true; in lowerAcrossUnwindEdges()
904 if (NeedsSpill) { in lowerAcrossUnwindEdges()
/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DLowerInvoke.cpp389 bool NeedsSpill = false; in splitLiveRangesLiveAcrossInvokes() local
393 NeedsSpill = true; in splitLiveRangesLiveAcrossInvokes()
398 if (NeedsSpill) { in splitLiveRangesLiveAcrossInvokes()