Searched refs:NineBindTextureToDevice (Results 1 – 3 of 3) sorted by relevance
135 NineBindTextureToDevice( struct NineDevice9 *device, in NineBindTextureToDevice() function
117 NineBindTextureToDevice(device, slot, tex); in NineStateBlock9_BindTexture()
2466 NineBindTextureToDevice(This, &state->texture[Stage], tex); in NineDevice9_SetTexture()