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Searched refs:NotYetReadyCount (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/ExecutionEngine/Orc/
DCore.h512 bool isFullyReady() const { return NotYetReadyCount == 0; } in isFullyReady()
535 size_t NotYetReadyCount; variable
/external/swiftshader/third_party/llvm-7.0/llvm/lib/ExecutionEngine/Orc/
DCore.cpp505 NotYetResolvedCount = NotYetReadyCount = Symbols.size(); in AsynchronousSymbolQuery()
530 assert(NotYetReadyCount != 0 && "All symbols already finalized"); in notifySymbolReady()
531 --NotYetReadyCount; in notifySymbolReady()
548 NotYetResolvedCount == 0 && NotYetReadyCount == 0 && in handleFailed()
579 NotYetReadyCount = 0; in detach()