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Searched refs:NumLevels (Results 1 – 14 of 14) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtextureview.c489 texObj->NumLevels = levels; in _mesa_set_texture_view_state()
498 texObj->NumLevels = 1; in _mesa_set_texture_view_state()
503 texObj->NumLevels = 1; in _mesa_set_texture_view_state()
540 newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel); in texture_view()
689 texObj->NumLevels = newViewNumLevels; in texture_view()
802 if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels)) { in _mesa_TextureView()
806 newViewMinLevel, origTexObj->MinLevel, origTexObj->NumLevels); in _mesa_TextureView()
Dtexparam.c1998 *params = (GLfloat) obj->NumLevels; in get_tex_parameterfv()
2236 *params = (GLint) obj->NumLevels; in get_tex_parameteriv()
Dtexobj.c749 t->_MaxLevel = MIN2(t->_MaxLevel, t->NumLevels - 1); in _mesa_test_texobj_completeness()
Dmtypes.h1050 GLuint NumLevels; /**< GL_ARB_texture_view */ member
/external/llvm/lib/Analysis/
DCostModel.cpp159 unsigned Level, unsigned NumLevels) { in matchPairwiseReductionAtLevel() argument
215 if (Level + 1 != NumLevels) { in matchPairwiseReductionAtLevel()
232 if (++Level == NumLevels) in matchPairwiseReductionAtLevel()
236 return matchPairwiseReductionAtLevel(NextLevelBinOp, Level, NumLevels); in matchPairwiseReductionAtLevel()
DCFLGraph.h57 auto NumLevels = Levels.size(); in addNodeToLevel() local
58 if (NumLevels > Level) in addNodeToLevel()
/external/mesa3d/src/mesa/state_tracker/
Dst_gen_mipmap.c66 numLevels = MIN2(numLevels, texObj->NumLevels); in compute_num_levels()
Dst_sampler_view.c427 ret = MIN2(ret, stObj->base.MinLevel + stObj->base.NumLevels - 1); in last_level()
Dst_cb_texture.c2921 const int numLevels = texObj->NumLevels; in st_TextureView()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Analysis/
DTargetTransformInfo.cpp746 unsigned NumLevels) { in matchPairwiseReductionAtLevel() argument
801 if (Level + 1 != NumLevels) { in matchPairwiseReductionAtLevel()
819 if (++Level == NumLevels) in matchPairwiseReductionAtLevel()
824 NumLevels); in matchPairwiseReductionAtLevel()
DCFLGraph.h80 auto NumLevels = Levels.size(); in addNodeToLevel() local
81 if (NumLevels > Level) in addNodeToLevel()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex.c276 const int numLevels = texObj->NumLevels; in intel_texture_view()
Dbrw_draw.c431 num_levels = MIN2(tex_obj->base.NumLevels, tex_obj->_MaxLevel + 1); in brw_predraw_resolve_inputs()
/external/mesa3d/src/gallium/state_trackers/dri/
Ddri2.c1890 out->view_numlevels = obj->NumLevels; in dri2_interop_export_object()