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Searched refs:NumSubVectors (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/X86/
DX86InterleavedAccess.cpp73 void decompose(Instruction *Inst, unsigned NumSubVectors, VectorType *T,
169 Instruction *VecInst, unsigned NumSubVectors, VectorType *SubVecTy, in decompose() argument
178 DL.getTypeSizeInBits(SubVecTy) * NumSubVectors && in decompose()
186 for (unsigned i = 0; i < NumSubVectors; ++i) in decompose()
199 unsigned int NumLoads = NumSubVectors; in decompose()
208 NumLoads = NumSubVectors * (VecLength / 384); in decompose()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
DSelectionDAG.cpp2318 unsigned NumSubVectors = Op.getNumOperands(); in computeKnownBits() local
2319 for (unsigned i = 0; i != NumSubVectors; ++i) { in computeKnownBits()
3547 unsigned NumSubVectors = Op.getNumOperands(); in ComputeNumSignBits() local
3548 for (unsigned i = 0; (i < NumSubVectors) && (Tmp > 1); ++i) { in ComputeNumSignBits()