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Searched refs:NumUniforms (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniform_blocks.cpp305 blocks[i].NumUniforms = in process_block_array_leaf()
496 if (a->NumUniforms != b->NumUniforms) in link_uniform_blocks_are_compatible()
508 for (unsigned i = 0; i < a->NumUniforms; i++) { in link_uniform_blocks_are_compatible()
551 linked_block->NumUniforms); in link_cross_validate_uniform_block()
555 sizeof(*linked_block->Uniforms) * linked_block->NumUniforms); in link_cross_validate_uniform_block()
559 for (unsigned int i = 0; i < linked_block->NumUniforms; i++) { in link_cross_validate_uniform_block()
Dserialize.cpp108 blob_write_uint32(metadata, b->NumUniforms); in write_buffer_block()
113 for (unsigned j = 0; j < b->NumUniforms; j++) { in write_buffer_block()
164 b->NumUniforms = blob_read_uint32(metadata); in read_buffer_block()
171 b->NumUniforms); in read_buffer_block()
172 for (unsigned j = 0; j < b->NumUniforms; j++) { in read_buffer_block()
254 blob_write_uint32(metadata, prog->data->AtomicBuffers[i].NumUniforms); in write_atomic_buffers()
259 for (unsigned j = 0; j < prog->data->AtomicBuffers[i].NumUniforms; j++) { in write_atomic_buffers()
290 prog->data->AtomicBuffers[i].NumUniforms = blob_read_uint32(metadata); in read_atomic_buffers()
297 prog->data->AtomicBuffers[i].NumUniforms); in read_atomic_buffers()
299 for (unsigned j = 0; j < prog->data->AtomicBuffers[i].NumUniforms; j++) { in read_atomic_buffers()
Dlink_atomics.cpp232 mab.NumUniforms = ab.num_uniforms; in link_assign_atomic_counter_resources()
283 for (unsigned u = 0; u < atomic_buffer->NumUniforms; u++) { in link_assign_atomic_counter_resources()
Dlink_uniforms.cpp1107 for (unsigned j = 0; j < blks[i]->NumUniforms; j++) { in link_update_uniform_buffer_variables()
/external/mesa3d/src/mesa/main/
Dprogram_resource.c154 *params = MAX2(*params, block->NumUniforms); in _mesa_GetProgramInterfaceiv()
165 for (unsigned j = 0; j < block->NumUniforms; j++) { in _mesa_GetProgramInterfaceiv()
184 *params = MAX2(*params, buffer->NumUniforms); in _mesa_GetProgramInterfaceiv()
Dshader_query.cpp1010 for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) { in get_buffer_property()
1022 for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) { in get_buffer_property()
1046 for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) { in get_buffer_property()
1058 for (unsigned i = 0; i < RESOURCE_UBO(res)->NumUniforms; i++) { in get_buffer_property()
1081 *val = RESOURCE_ATC(res)->NumUniforms; in get_buffer_property()
1084 for (unsigned i = 0; i < RESOURCE_ATC(res)->NumUniforms; i++) { in get_buffer_property()
1096 return RESOURCE_ATC(res)->NumUniforms; in get_buffer_property()
Dmtypes.h2671 GLuint NumUniforms; member
2721 GLuint NumUniforms; member