Home
last modified time | relevance | path

Searched refs:NumWorkgroups (Results 1 – 25 of 37) sorted by relevance

12

/external/swiftshader/third_party/SPIRV-Tools/source/
Dname_mapper.cpp137 GLCASE2(NumWorkgroups, NumWorkGroups) in SaveBuiltInName()
/external/deqp-deps/SPIRV-Tools/source/
Dname_mapper.cpp137 GLCASE2(NumWorkgroups, NumWorkGroups) in SaveBuiltInName()
/external/shaderc/spirv-headers/include/spirv/1.2/
Dspirv.lua396 NumWorkgroups = 24,
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/
Dspirv.lua396 NumWorkgroups = 24,
Dspirv.cs423 NumWorkgroups = 24, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/
Dspirv.lua386 NumWorkgroups = 24,
Dspirv.cs413 NumWorkgroups = 24, enumerator
/external/deqp-deps/SPIRV-Tools/test/
Dtext_to_binary.annotation_test.cpp192 CASE(NumWorkgroups),
/external/deqp-deps/SPIRV-Headers/include/spirv/1.0/
Dspirv.lua386 NumWorkgroups = 24,
Dspirv.cs413 NumWorkgroups = 24, enumerator
/external/shaderc/spirv-headers/include/spirv/1.0/
Dspirv.lua386 NumWorkgroups = 24,
/external/deqp-deps/SPIRV-Headers/include/spirv/1.1/
Dspirv.cs418 NumWorkgroups = 24, enumerator
Dspirv.lua391 NumWorkgroups = 24,
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/
Dspirv.lua391 NumWorkgroups = 24,
Dspirv.cs418 NumWorkgroups = 24, enumerator
/external/shaderc/spirv-headers/include/spirv/1.1/
Dspirv.lua391 NumWorkgroups = 24,
/external/swiftshader/third_party/SPIRV-Tools/test/
Dtext_to_binary.annotation_test.cpp192 CASE(NumWorkgroups),
/external/deqp-deps/SPIRV-Headers/include/spirv/1.2/
Dspirv.lua396 NumWorkgroups = 24,
Dspirv.cs423 NumWorkgroups = 24, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspirv.lua437 NumWorkgroups = 24,
Dspirv.cs463 NumWorkgroups = 24, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspirv.cs469 NumWorkgroups = 24, enumerator
Dspirv.lua443 NumWorkgroups = 24,
/external/deqp/external/openglcts/docs/specs/
DCTS_ARB_gl_spirv.txt172 NumWorkgroups GL 4.3 (ARB_compute_shader)
/external/shaderc/spirv-headers/include/spirv/unified1/
Dspirv.lua427 NumWorkgroups = 24,

12