Searched refs:NumberOfObjects (Results 1 – 4 of 4) sorted by relevance
115 NumberOfObjects(0) { in MachOUniversalBinary()128 NumberOfObjects = H.nfat_arch; in MachOUniversalBinary()129 if (NumberOfObjects == 0) { in MachOUniversalBinary()135 MinSize += sizeof(MachO::fat_arch) * NumberOfObjects; in MachOUniversalBinary()137 MinSize += sizeof(MachO::fat_arch_64) * NumberOfObjects; in MachOUniversalBinary()148 for (uint32_t i = 0; i < NumberOfObjects; i++) { in MachOUniversalBinary()181 for (uint32_t i = 0; i < NumberOfObjects; i++) { in MachOUniversalBinary()183 for (uint32_t j = i + 1; j < NumberOfObjects; j++) { in MachOUniversalBinary()
116 NumberOfObjects(0) { in MachOUniversalBinary()129 NumberOfObjects = H.nfat_arch; in MachOUniversalBinary()132 MinSize += sizeof(MachO::fat_arch) * NumberOfObjects; in MachOUniversalBinary()134 MinSize += sizeof(MachO::fat_arch_64) * NumberOfObjects; in MachOUniversalBinary()
33 uint32_t NumberOfObjects; variable146 uint32_t getNumberOfObjects() const { return NumberOfObjects; } in getNumberOfObjects()
33 uint32_t NumberOfObjects; variable154 uint32_t getNumberOfObjects() const { return NumberOfObjects; } in getNumberOfObjects()