Home
last modified time | relevance | path

Searched refs:OUTPUT_BUFFER_BINDING (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp826 OUTPUT_BUFFER_BINDING = 1, enumerator
1122 src << "layout(binding = " << int(OUTPUT_BUFFER_BINDING) << ", std430) buffer OutBuffer\n" in declareBufferBlocks()
1227 …gl.bindBufferRange(GL_SHADER_STORAGE_BUFFER, OUTPUT_BUFFER_BINDING, getOutputBuffer(), curOffset*o… in execute()
1374 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, OUTPUT_BUFFER_BINDING, getOutputBuffer()); in execute()
1499 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, OUTPUT_BUFFER_BINDING, getOutputBuffer()); in execute()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp1529 OUTPUT_BUFFER_BINDING = 1, enumerator
1670 src << "layout(set = 0, binding = " << int(OUTPUT_BUFFER_BINDING) << ", std430) buffer OutBuffer\n" in declareBufferBlocks()
2449 …rSet, vk::DescriptorSetUpdateBuilder::Location::binding((deUint32)OUTPUT_BUFFER_BINDING), VK_DESCR… in execute()
2727 …rSet, vk::DescriptorSetUpdateBuilder::Location::binding((deUint32)OUTPUT_BUFFER_BINDING), VK_DESCR… in renderTess()