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Searched refs:PARAMETER_CONST (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Shader/
DShader.cpp424 …if(type == PARAMETER_CONST || type == PARAMETER_INPUT || type == PARAMETER_OUTPUT || type == PARAM… in relativeString()
457 else if(rel.type == PARAMETER_CONST) in relativeString()
508 if(type == PARAMETER_CONST && bufferIndex >= 0) in string()
1051 case PARAMETER_CONST: return "c"; in typeString()
DShader.hpp328 PARAMETER_CONST = 2, enumerator
DVertexProgram.cpp701 case Shader::PARAMETER_CONST: in fetchRegister()
889 …case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index… in readConstant()
937 else if(rel.type == Shader::PARAMETER_CONST) in relativeAddress()
DPixelPipeline.cpp1306 case Shader::PARAMETER_CONST: ASSERT(false); break; in writeDestination()
1331 if(src.type == Shader::PARAMETER_CONST) in fetchRegister()
1343 case Shader::PARAMETER_CONST: reg = &c; break; in fetchRegister()
1439 …if(src.type == Shader::PARAMETER_CONST && (src.modifier == Shader::MODIFIER_X2 || src.modifier == … in fetchRegister()
DPixelProgram.cpp896 case Shader::PARAMETER_CONST: in fetchRegister()
1067 …case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index… in readConstant()
1115 else if(rel.type == Shader::PARAMETER_CONST) in relativeAddress()
/external/swiftshader/src/Pipeline/
DShader.cpp424 …if(type == PARAMETER_CONST || type == PARAMETER_INPUT || type == PARAMETER_OUTPUT || type == PARAM… in relativeString()
457 else if(rel.type == PARAMETER_CONST) in relativeString()
508 if(type == PARAMETER_CONST && bufferIndex >= 0) in string()
1051 case PARAMETER_CONST: return "c"; in typeString()
DShader.hpp327 PARAMETER_CONST = 2, enumerator
DVertexProgram.cpp625 case Shader::PARAMETER_CONST: in fetchRegister()
813 …case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index… in readConstant()
861 else if(rel.type == Shader::PARAMETER_CONST) in relativeAddress()
DPixelProgram.cpp871 case Shader::PARAMETER_CONST: in fetchRegister()
1042 …case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index… in readConstant()
1090 else if(rel.type == Shader::PARAMETER_CONST) in relativeAddress()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp2403 instruction->src[0].type = sw::Shader::PARAMETER_CONST; in source()
2431 instruction->src[0].type = sw::Shader::PARAMETER_CONST; in source()
2836 return sw::Shader::PARAMETER_CONST; in registerType()
2864 case EvqUniform: return sw::Shader::PARAMETER_CONST; in registerType()