/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd.c | 173 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DefineContext() 207 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroyContext() 288 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_BeginDefineSurface() 375 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroySurface() 460 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SurfaceDMA() 522 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_BufferDMA() 595 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SetRenderTarget() 649 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DefineShader() 691 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroyShader() 738 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SetShaderConst() [all …]
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D | svga_cmd_vgpu10.c | 87 return PIPE_ERROR_OUT_OF_MEMORY; \ 98 return PIPE_ERROR_OUT_OF_MEMORY; \ 183 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_PredCopyRegion() 208 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_PredCopy() 243 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetShader() 273 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetShaderResources() 321 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_ClearRenderTargetView() 360 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetRenderTargets() 449 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetPredication() 474 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetSOTargets() [all …]
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D | svga_resource_buffer_upload.c | 133 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_create_hw_storage() 202 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_create_host_surface() 309 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_add_host_surface() 466 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_gb_command() 495 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_gb_command() 586 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_hb_command() 930 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_piecewise() 1033 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_buffer_handle() 1044 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_buffer_handle()
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D | svga_pipe_clear.c | 192 return PIPE_ERROR_OUT_OF_MEMORY; in try_clear() 205 return PIPE_ERROR_OUT_OF_MEMORY; in try_clear() 252 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_clear() 477 return PIPE_ERROR_OUT_OF_MEMORY; in svga_try_clear_render_target() 540 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_clear_render_target()
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D | svga_shader.c | 313 return PIPE_ERROR_OUT_OF_MEMORY; in define_gb_shader_vgpu9() 339 return PIPE_ERROR_OUT_OF_MEMORY; in define_gb_shader_vgpu10() 377 return PIPE_ERROR_OUT_OF_MEMORY; in define_gb_shader_vgpu10() 407 ret = PIPE_ERROR_OUT_OF_MEMORY; in svga_define_shader()
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D | svga_state_constants.c | 422 return PIPE_ERROR_OUT_OF_MEMORY; in emit_consts_vgpu9() 539 return PIPE_ERROR_OUT_OF_MEMORY; in emit_constbuf_vgpu10() 571 return PIPE_ERROR_OUT_OF_MEMORY; in emit_constbuf_vgpu10() 598 return PIPE_ERROR_OUT_OF_MEMORY; in emit_constbuf_vgpu10()
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D | svga_pipe_query.c | 100 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu9() 106 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu9() 495 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10() 514 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10() 520 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10() 534 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10() 1329 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_toggle_render_condition()
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D | svga_draw.c | 226 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu9() 236 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu9() 573 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu10() 594 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu10()
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D | svga_state_framebuffer.c | 73 return PIPE_ERROR_OUT_OF_MEMORY; in emit_fb_vgpu9() 217 return PIPE_ERROR_OUT_OF_MEMORY; in emit_fb_vgpu10() 238 return PIPE_ERROR_OUT_OF_MEMORY; in emit_fb_vgpu10()
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D | svga_state_tss.c | 224 return PIPE_ERROR_OUT_OF_MEMORY; in update_tss_binding() 429 return PIPE_ERROR_OUT_OF_MEMORY; in update_tss()
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D | svga_state.c | 247 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_update_state_retry()
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D | svga_draw_elements.c | 145 return PIPE_ERROR_OUT_OF_MEMORY; in translate_indices()
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D | svga_state_gs.c | 79 return PIPE_ERROR_OUT_OF_MEMORY; in compile_gs()
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D | svga_pipe_draw.c | 149 if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry) in retry_draw_arrays()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_prim_restart.c | 119 return PIPE_ERROR_OUT_OF_MEMORY; in util_translate_prim_restart_ib() 198 return PIPE_ERROR_OUT_OF_MEMORY; in util_draw_vbo_without_prim_restart() 219 return PIPE_ERROR_OUT_OF_MEMORY; \ in util_draw_vbo_without_prim_restart()
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D | u_hash_table.c | 165 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set() 173 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
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D | u_ringbuffer.c | 130 ret = PIPE_ERROR_OUT_OF_MEMORY; in util_ringbuffer_dequeue()
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/external/mesa3d/src/gallium/auxiliary/pipebuffer/ |
D | pb_validate.c | 92 return PIPE_ERROR_OUT_OF_MEMORY; in pb_validate_add_buffer() 98 return PIPE_ERROR_OUT_OF_MEMORY; in pb_validate_add_buffer()
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D | pb_bufmgr_slab.c | 309 return PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create() 313 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create() 323 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create() 332 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()
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D | pb_buffer_fenced.c | 514 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_cpu_storage_locked() 518 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_cpu_storage_locked() 600 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_gpu_storage_locked()
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D | pb_bufmgr_ondemand.c | 151 return PIPE_ERROR_OUT_OF_MEMORY; in pb_ondemand_buffer_instantiate()
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/external/virglrenderer/src/gallium/auxiliary/util/ |
D | u_hash_table.c | 168 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set() 176 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
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/external/mesa3d/src/gallium/drivers/nouveau/ |
D | nouveau_mm.c | 132 return PIPE_ERROR_OUT_OF_MEMORY; in mm_slab_new() 142 return PIPE_ERROR_OUT_OF_MEMORY; in mm_slab_new()
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
D | cso_context.c | 472 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_blend() 483 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_blend() 534 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_depth_stencil_alpha() 547 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_depth_stencil_alpha() 603 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_rasterizer() 614 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_rasterizer() 1085 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_vertex_elements() 1097 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_vertex_elements()
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/external/mesa3d/src/gallium/state_trackers/nine/ |
D | iunknown.c | 222 if (err == PIPE_ERROR_OUT_OF_MEMORY) { return E_OUTOFMEMORY; } in NineUnknown_SetPrivateData()
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