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Searched refs:PIPE_ERROR_OUT_OF_MEMORY (Results 1 – 25 of 38) sorted by relevance

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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.c173 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DefineContext()
207 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroyContext()
288 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_BeginDefineSurface()
375 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroySurface()
460 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SurfaceDMA()
522 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_BufferDMA()
595 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SetRenderTarget()
649 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DefineShader()
691 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_DestroyShader()
738 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_SetShaderConst()
[all …]
Dsvga_cmd_vgpu10.c87 return PIPE_ERROR_OUT_OF_MEMORY; \
98 return PIPE_ERROR_OUT_OF_MEMORY; \
183 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_PredCopyRegion()
208 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_PredCopy()
243 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetShader()
273 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetShaderResources()
321 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_ClearRenderTargetView()
360 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetRenderTargets()
449 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetPredication()
474 return PIPE_ERROR_OUT_OF_MEMORY; in SVGA3D_vgpu10_SetSOTargets()
[all …]
Dsvga_resource_buffer_upload.c133 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_create_hw_storage()
202 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_create_host_surface()
309 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_add_host_surface()
466 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_gb_command()
495 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_gb_command()
586 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_hb_command()
930 return PIPE_ERROR_OUT_OF_MEMORY; in svga_buffer_upload_piecewise()
1033 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_buffer_handle()
1044 else if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_buffer_handle()
Dsvga_pipe_clear.c192 return PIPE_ERROR_OUT_OF_MEMORY; in try_clear()
205 return PIPE_ERROR_OUT_OF_MEMORY; in try_clear()
252 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_clear()
477 return PIPE_ERROR_OUT_OF_MEMORY; in svga_try_clear_render_target()
540 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_clear_render_target()
Dsvga_shader.c313 return PIPE_ERROR_OUT_OF_MEMORY; in define_gb_shader_vgpu9()
339 return PIPE_ERROR_OUT_OF_MEMORY; in define_gb_shader_vgpu10()
377 return PIPE_ERROR_OUT_OF_MEMORY; in define_gb_shader_vgpu10()
407 ret = PIPE_ERROR_OUT_OF_MEMORY; in svga_define_shader()
Dsvga_state_constants.c422 return PIPE_ERROR_OUT_OF_MEMORY; in emit_consts_vgpu9()
539 return PIPE_ERROR_OUT_OF_MEMORY; in emit_constbuf_vgpu10()
571 return PIPE_ERROR_OUT_OF_MEMORY; in emit_constbuf_vgpu10()
598 return PIPE_ERROR_OUT_OF_MEMORY; in emit_constbuf_vgpu10()
Dsvga_pipe_query.c100 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu9()
106 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu9()
495 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10()
514 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10()
520 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10()
534 return PIPE_ERROR_OUT_OF_MEMORY; in define_query_vgpu10()
1329 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_toggle_render_condition()
Dsvga_draw.c226 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu9()
236 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu9()
573 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu10()
594 return PIPE_ERROR_OUT_OF_MEMORY; in draw_vgpu10()
Dsvga_state_framebuffer.c73 return PIPE_ERROR_OUT_OF_MEMORY; in emit_fb_vgpu9()
217 return PIPE_ERROR_OUT_OF_MEMORY; in emit_fb_vgpu10()
238 return PIPE_ERROR_OUT_OF_MEMORY; in emit_fb_vgpu10()
Dsvga_state_tss.c224 return PIPE_ERROR_OUT_OF_MEMORY; in update_tss_binding()
429 return PIPE_ERROR_OUT_OF_MEMORY; in update_tss()
Dsvga_state.c247 if (ret == PIPE_ERROR_OUT_OF_MEMORY) { in svga_update_state_retry()
Dsvga_draw_elements.c145 return PIPE_ERROR_OUT_OF_MEMORY; in translate_indices()
Dsvga_state_gs.c79 return PIPE_ERROR_OUT_OF_MEMORY; in compile_gs()
Dsvga_pipe_draw.c149 if (ret == PIPE_ERROR_OUT_OF_MEMORY && do_retry) in retry_draw_arrays()
/external/mesa3d/src/gallium/auxiliary/util/
Du_prim_restart.c119 return PIPE_ERROR_OUT_OF_MEMORY; in util_translate_prim_restart_ib()
198 return PIPE_ERROR_OUT_OF_MEMORY; in util_draw_vbo_without_prim_restart()
219 return PIPE_ERROR_OUT_OF_MEMORY; \ in util_draw_vbo_without_prim_restart()
Du_hash_table.c165 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
173 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
Du_ringbuffer.c130 ret = PIPE_ERROR_OUT_OF_MEMORY; in util_ringbuffer_dequeue()
/external/mesa3d/src/gallium/auxiliary/pipebuffer/
Dpb_validate.c92 return PIPE_ERROR_OUT_OF_MEMORY; in pb_validate_add_buffer()
98 return PIPE_ERROR_OUT_OF_MEMORY; in pb_validate_add_buffer()
Dpb_bufmgr_slab.c309 return PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()
313 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()
323 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()
332 ret = PIPE_ERROR_OUT_OF_MEMORY; in pb_slab_create()
Dpb_buffer_fenced.c514 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_cpu_storage_locked()
518 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_cpu_storage_locked()
600 return PIPE_ERROR_OUT_OF_MEMORY; in fenced_buffer_create_gpu_storage_locked()
Dpb_bufmgr_ondemand.c151 return PIPE_ERROR_OUT_OF_MEMORY; in pb_ondemand_buffer_instantiate()
/external/virglrenderer/src/gallium/auxiliary/util/
Du_hash_table.c168 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
176 return PIPE_ERROR_OUT_OF_MEMORY; in util_hash_table_set()
/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_mm.c132 return PIPE_ERROR_OUT_OF_MEMORY; in mm_slab_new()
142 return PIPE_ERROR_OUT_OF_MEMORY; in mm_slab_new()
/external/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c472 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_blend()
483 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_blend()
534 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_depth_stencil_alpha()
547 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_depth_stencil_alpha()
603 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_rasterizer()
614 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_rasterizer()
1085 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_vertex_elements()
1097 return PIPE_ERROR_OUT_OF_MEMORY; in cso_set_vertex_elements()
/external/mesa3d/src/gallium/state_trackers/nine/
Diunknown.c222 if (err == PIPE_ERROR_OUT_OF_MEMORY) { return E_OUTOFMEMORY; } in NineUnknown_SetPrivateData()

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