/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutTests.cpp | 302 precision = glu::PRECISION_LAST; in generateType() 660 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in init() 698 typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST)); in init() 710 …blockB.addMember(BufferVar("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST), 0 /* no access … in init() 711 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in init() 818 …d(new BlockBasicTypeCase(m_context, typeName, "", VarType(type, glu::PRECISION_LAST), layoutFlags[… in init() 821 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 834 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 864 …VarType(VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP… in init() 895 … VarType(type, glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_HIGHP), in init() [all …]
|
D | es31fShaderSharedVarTests.cpp | 95 if (precision != PRECISION_LAST) in getBasicCaseDescription() 118 const char* precName = m_precision != glu::PRECISION_LAST ? getPrecisionName(m_precision) : ""; in init() 376 …_context, getDataTypeName(DataType(basicType)), DataType(basicType), PRECISION_LAST, workGroupSize… in init() 380 for (int precision = 0; precision < PRECISION_LAST; precision++) in init()
|
D | es31fShaderUniformIntegerFunctionTests.cpp | 82 m_spec.outputs.push_back(Symbol("comparison", glu::VarType(glu::TYPE_BOOL, glu::PRECISION_LAST))); in UniformIntegerFunctionCase() 154 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix()
|
D | es31fShaderPackingFunctionTests.cpp | 128 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix() 1188 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init() 1199 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init() 1219 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init() 1230 for (int prec = 0; prec < glu::PRECISION_LAST; prec++) in init()
|
D | es31fShaderCommonFunctionTests.cpp | 161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits() 174 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMaxNormalizedValueExponent() 187 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMinNormalizedValueExponent() 472 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix() 874 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsnanCase() 957 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsinfCase() 2061 …const tcu::FloatFormat& format = de::getSizedArrayElement<glu::PRECISION_LAST>(formats, precision); in fma()
|
D | es31fProgramUniformTests.cpp | 378 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basic() 386 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basicArray() 394 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct() 395 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct() 422 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs() 423 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
|
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutTests.cpp | 356 precision = glu::PRECISION_LAST; in generateType() 389 …dding", VarType(getDataTypeScalarType(tempType.getBasicType()), glu::PRECISION_LAST), ACCESS_READ|… in BlockBasicTypeCase() 741 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in BlockMultiBasicTypesCase() 777 typeT.addMember("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST)); in BlockMultiNestedStructCase() 789 …blockB.addMember(BufferVar("c", VarType(glu::TYPE_BOOL_VEC4, glu::PRECISION_LAST), 0 /* no access … in BlockMultiNestedStructCase() 790 …blockB.addMember(BufferVar("d", VarType(glu::TYPE_BOOL, glu::PRECISION_LAST), ACCESS_READ|ACCESS_W… in BlockMultiNestedStructCase() 1153 …d(new BlockBasicTypeCase(m_testCtx, typeName, "", VarType(type, glu::PRECISION_LAST), layoutFlags[… in init() 1156 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1169 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1200 …e(VarType(type, !glu::dataTypeSupportsPrecisionModifier(type) ? glu::PRECISION_LAST : glu::PRECISI… in init() [all …]
|
/external/deqp/framework/randomshaders/ |
D | rsgVariableType.hpp | 60 PRECISION_LAST enumerator
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 624 , m_precision (glu::PRECISION_LAST) in TriangleDerivateCase() 626 , m_coordPrecision (glu::PRECISION_LAST) in TriangleDerivateCase() 1801 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1831 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1865 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1897 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
|
D | es3fFragmentOutputTests.cpp | 97 , precision (glu::PRECISION_LAST) in FragmentOutput() 348 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); in getFloatRange() 361 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); in getIntRange() 374 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(ranges) == glu::PRECISION_LAST); in getUintRange()
|
D | es3fUniformApiTests.cpp | 286 …const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu:… in generateRandomType() 398 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basic() 406 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basicArray() 414 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct() 415 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct() 442 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs() 443 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
|
D | es3fShaderCommonFunctionTests.cpp | 157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits() 398 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix() 796 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsnanCase() 877 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsinfCase()
|
D | es3fShaderInvarianceTests.cpp | 627 …for (int precisionOther = glu::PRECISION_LOWP; precisionOther != glu::PRECISION_LAST; ++precisionO… in init()
|
/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 173 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); in getPrecisionName() 174 DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST)); in getPrecisionName()
|
D | gluVarType.hpp | 121 inline VarType varTypeOf (Precision prec = PRECISION_LAST) { return VarType(dataTypeOf<T>(), prec);… in varTypeOf()
|
D | gluVarType.cpp | 373 …if (curType->getPrecision() != PRECISION_LAST && !glu::isDataTypeFloat16OrVec(curType->getBasicTyp… in operator <<()
|
D | gluShaderUtil.hpp | 91 PRECISION_LAST enumerator
|
/external/deqp/modules/glshared/ |
D | glsShaderConstExprTests.cpp | 48 value.type = glu::VarType(type, glu::PRECISION_LAST); in addOutputVar()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderPackingFunctionTests.cpp | 75 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix() 1433 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1444 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1464 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1475 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
|
D | vktShaderCommonFunctionTests.cpp | 165 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(bits) == glu::PRECISION_LAST); in getMinMantissaBits() 178 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMaxNormalizedValueExponent() 191 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(exponent) == glu::PRECISION_LAST); in getMinNormalizedValueExponent() 349 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_postfix) == glu::PRECISION_LAST); in getPrecisionPostfix() 1083 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsnanCase() 1181 m_spec.outputs.push_back(Symbol("out0", glu::VarType(boolType, glu::PRECISION_LAST))); in IsinfCase() 2321 …const tcu::FloatFormat& format = de::getSizedArrayElement<glu::PRECISION_LAST>(formats, precision); in fma()
|
D | vktShaderBuiltinPrecisionTests.cpp | 228 VarType getVarTypeOf (Precision prec = glu::PRECISION_LAST) in getVarTypeOf() 2606 case glu::PRECISION_LAST: in precision() 2659 case glu::PRECISION_LAST: in precision() 3015 …DE_ASSERT(-DE_PI_DOUBLE <= arg && arg <= DE_PI_DOUBLE && ctx.floatPrecision == glu::PRECISION_LAST… in precision() 5358 case glu::PRECISION_LAST: in getNumBits() 5457 if (glu::PRECISION_LAST == prec && (1.0 - deAbs(static_cast<double>(value)) >= 0.999939)) in genRandom() 5503 …if ( !inputRange.contains(static_cast<double>(*it)) || (glu::PRECISION_LAST == prec && (1.0 - deAb… in removeNotInRange() 6140 if (m_ctx.precision != glu::PRECISION_LAST) in testStatement() 6359 …ionCase (context, name, func.getInputRange(context.precision == glu::PRECISION_LAST || context.isP… in FuncCaseBase() 6933 const FloatFormat* formats[glu::PRECISION_LAST]; [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fUniformApiTests.cpp | 226 …const glu::Precision precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu:… in generateRandomType() 332 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basic() 340 …const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISIO… in basicArray() 348 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct() 349 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECIS… in basicStruct() 376 …const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs() 377 …const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECI… in nestedArraysStructs()
|
D | es2fShaderOperatorTests.cpp | 392 , precision (PRECISION_LAST) in ShaderDataSpec() 425 …const char* precision = spec.precision != PRECISION_LAST ? getPrecisionName(spec.precision) : DE_… in ShaderOperatorCase() 1272 for (int precision = 0; precision < PRECISION_LAST; precision++) in init() 1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init() 1424 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) in init() 1442 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init() 1493 for (int precision = 0; precision < (int)PRECISION_LAST; precision++) in init()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderDerivateTests.cpp | 530 precision = glu::PRECISION_LAST; in DerivateCaseDefinition() 533 coordPrecision = glu::PRECISION_LAST; in DerivateCaseDefinition() 1896 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1926 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init() 1956 for (int precNdx = 0; precNdx < glu::PRECISION_LAST; precNdx++) in init()
|
D | vktShaderRenderOperatorTests.cpp | 530 , precision (PRECISION_LAST) in ShaderDataSpec() 676 …const char* precision = m_spec.precision != PRECISION_LAST ? getPrecisionName(m_spec.precision) … in setupShaderData() 1870 for (int precision = PRECISION_MEDIUMP; precision < PRECISION_LAST; precision++) in init() 1895 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init() 2037 for (int precision = (int)PRECISION_MEDIUMP; precision < (int)PRECISION_LAST; precision++) in init() 2055 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; in init() 2108 for (int precision = (int)PRECISION_MEDIUMP; precision < (int)PRECISION_LAST; precision++) in init()
|