Searched refs:PathProcVarying (Results 1 – 4 of 4) sorted by relevance
98 struct PathProcVarying { struct110 SkTArray<PathProcVarying, true> fPathProcVaryings; argument
41 PathProcVarying& pathProcVarying = fPathProcVaryings[i]; in GrGLProgramDataManager()305 const PathProcVarying& fragmentInput = fPathProcVaryings[u.toIndex()]; in setPathFragmentInputTransform()