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Searched refs:PrevailingType (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Transforms/IPO/
DFunctionImport.h119 enum class PrevailingType { Yes, No, Unknown }; enum
129 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing);
/external/swiftshader/third_party/llvm-7.0/llvm/lib/LTO/
DLTO.cpp777 DenseMap<GlobalValue::GUID, PrevailingType> GUIDPrevailingResolutions; in run()
792 Res.second.Prevailing ? PrevailingType::Yes : PrevailingType::No; in run()
798 return PrevailingType::Unknown; in run()
DThinLTOCodeGenerator.cpp646 return PrevailingType::Unknown; in computeDeadSymbolsInIndex()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/IPO/
DFunctionImport.cpp607 function_ref<PrevailingType(GlobalValue::GUID)> isPrevailing) { in computeDeadSymbols()
658 if (isPrevailing(VI.getGUID()) == PrevailingType::No) { in computeDeadSymbols()