Searched refs:QueueFamilyMatching (Results 1 – 3 of 3) sorted by relevance
57 uint32_t QueueFamilyMatching(VkQueueFlags with, VkQueueFlags without, bool all_bits = true);60 return QueueFamilyMatching(VkQueueFlags(0), capabilities, true /* all_bits with */); in QueueFamilyWithoutCapabilities()
648 uint32_t VkDeviceObj::QueueFamilyMatching(VkQueueFlags with, VkQueueFlags without, bool all_bits) { in QueueFamilyMatching() function in VkDeviceObj
15097 …uint32_t queue_family_index = m_device->QueueFamilyMatching(VK_QUEUE_GRAPHICS_BIT, VK_QUEUE_COMPUT… in TEST_F()28883 …const uint32_t no_gfx_qfi = m_device->QueueFamilyMatching(VK_QUEUE_COMPUTE_BIT, VK_QUEUE_GRAPHICS_… in TEST_F()28885 …m_device->QueueFamilyMatching(VK_QUEUE_TRANSFER_BIT, (VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT… in TEST_F()