Searched refs:RUN_PASS (Results 1 – 3 of 3) sorted by relevance
/external/antlr/gunit/src/main/java/org/antlr/gunit/swingui/ |
D | ImageFactory.java | 32 RUN_PASS = getImage("runpass.png"); in ImageFactory() 77 public ImageIcon RUN_PASS; field in ImageFactory
|
D | RunnerController.java | 225 ImageFactory.getSingleton().RUN_PASS : in getTreeCellRendererComponent()
|
/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_peephole.cpp | 3779 #define RUN_PASS(l, n, f) \ macro 3791 RUN_PASS(1, DeadCodeElim, buryAll); in optimizeSSA() 3792 RUN_PASS(1, CopyPropagation, run); in optimizeSSA() 3793 RUN_PASS(1, MergeSplits, run); in optimizeSSA() 3794 RUN_PASS(2, GlobalCSE, run); in optimizeSSA() 3795 RUN_PASS(1, LocalCSE, run); in optimizeSSA() 3796 RUN_PASS(2, AlgebraicOpt, run); in optimizeSSA() 3797 RUN_PASS(2, ModifierFolding, run); // before load propagation -> less checks in optimizeSSA() 3798 RUN_PASS(1, ConstantFolding, foldAll); in optimizeSSA() 3799 RUN_PASS(1, Split64BitOpPreRA, run); in optimizeSSA() [all …]
|