Home
last modified time | relevance | path

Searched refs:RandGen (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/FuzzMutate/
DRandom.h35 GenT &RandGen; variable
40 ReservoirSampler(GenT &RandGen) : RandGen(RandGen) {} in ReservoirSampler() argument
67 if (uniform<uint64_t>(RandGen, 1, TotalWeight) <= Weight) in sample()
76 ReservoirSampler<ElT, GenT> makeSampler(GenT &RandGen, RangeT &&Items) { in makeSampler() argument
77 ReservoirSampler<ElT, GenT> RS(RandGen); in makeSampler()
83 ReservoirSampler<T, GenT> makeSampler(GenT &RandGen, const T &Item, in makeSampler() argument
85 ReservoirSampler<T, GenT> RS(RandGen); in makeSampler()
91 ReservoirSampler<T, GenT> makeSampler(GenT &RandGen) { in makeSampler() argument
92 return ReservoirSampler<T, GenT>(RandGen); in makeSampler()
/external/lzma/CPP/7zip/Bundles/Alone7z/
Dmakefile122 $O\RandGen.obj \
DAlone.dsp1893 SOURCE=..\..\Crypto\RandGen.cpp
1897 SOURCE=..\..\Crypto\RandGen.h
/external/lzma/CPP/7zip/UI/Common/
DBench.cpp1629 static void RandGen(Byte *buf, UInt32 size, CBaseRandomGenerator &RG) in RandGen() function
1637 RandGen(buf, size, RG); in RandGenCrc()
1657 RandGen(buf + kBufferSize0, kBufferSize1, RG); in CrcInternalTest()