Home
last modified time | relevance | path

Searched refs:RcpSqrt_pp (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Shader/
DVertexPipeline.cpp272 d = RcpSqrt_pp(d); // FIXME: Sufficient precision? in pipeline()
824 A = RcpSqrt_pp(A + d * (B + d * C)); in processPointSize()
928 Float4 rcpLength = RcpSqrt_pp(dot3(src, src)); in normalize()
948 dst = RcpSqrt_pp(dst); in power()
949 dst = RcpSqrt_pp(dst); in power()
DPixelProgram.cpp1154 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x)); in linearToSRGB()
DShaderCore.cpp231 rsq = RcpSqrt_pp(abs); in reciprocalSquareRoot()
/external/swiftshader/src/Reactor/
DReactor.hpp1983 RValue<Float> RcpSqrt_pp(RValue<Float> val);
2117 RValue<Float4> RcpSqrt_pp(RValue<Float4> val);
DLLVMReactor.cpp6298 RValue<Float> RcpSqrt_pp(RValue<Float> x) in RcpSqrt_pp() function
6667 RValue<Float4> RcpSqrt_pp(RValue<Float4> x) in RcpSqrt_pp() function
DSubzeroReactor.cpp6613 RValue<Float> RcpSqrt_pp(RValue<Float> x) in RcpSqrt_pp() function
6923 RValue<Float4> RcpSqrt_pp(RValue<Float4> x) in RcpSqrt_pp() function
/external/swiftshader/src/Pipeline/
DPixelProgram.cpp1129 Float4 sqrtx = Rcp_pp(RcpSqrt_pp(x)); in linearToSRGB()
DShaderCore.cpp231 rsq = RcpSqrt_pp(abs); in reciprocalSquareRoot()