/external/mesa3d/src/glx/windows/ |
D | windowsgl.c | 113 ReleaseDC(hwnd, hdc); in windows_create_context() 174 ReleaseDC(hwnd, hdc); in windows_create_context_attribs() 255 ReleaseDC(draw->hWnd, drawDc); in windows_swap_buffers() 330 ReleaseDC(hwnd, hdc); in windows_call_with_context()
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D | windows_drawable.c | 44 ReleaseDC(d->hWnd, dc); in window_releasedc()
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/external/webrtc/webrtc/modules/desktop_capture/win/ |
D | screen_capturer_win_gdi.cc | 61 ReleaseDC(NULL, desktop_dc_); in ~ScreenCapturerWinGdi() 166 ReleaseDC(NULL, desktop_dc_); in PrepareCaptureResources() 195 ReleaseDC(NULL, desktop_dc_); in PrepareCaptureResources()
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D | cursor_unittest.cc | 39 ReleaseDC(NULL, dc); in ConvertToMouseShapeAndCompare()
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D | screen_capturer_win_magnifier.cc | 73 ReleaseDC(NULL, desktop_dc_); in ~ScreenCapturerWinMagnifier() 103 ReleaseDC(NULL, desktop_dc_); in Capture()
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/external/deqp/framework/platform/win32/ |
D | tcuWin32EGLNativeDisplayFactory.cpp | 354 ReleaseDC(DE_NULL, screenDC); in readScreenPixels() 357 ReleaseDC(m_window.getHandle(), windowDC); in readScreenPixels() 366 ReleaseDC(DE_NULL, screenDC); in readScreenPixels() 369 ReleaseDC(m_window.getHandle(), windowDC); in readScreenPixels()
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/external/skqp/tools/gpu/gl/win/ |
D | CreatePlatformGLTestContext_win.cpp | 124 ReleaseDC(fWindow, fDeviceContext); in WinGLTestContext() 168 ReleaseDC(fWindow, fDeviceContext); in destroyGLContext()
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/external/skia/tools/gpu/gl/win/ |
D | CreatePlatformGLTestContext_win.cpp | 124 ReleaseDC(fWindow, fDeviceContext); in WinGLTestContext() 168 ReleaseDC(fWindow, fDeviceContext); in destroyGLContext()
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/external/webrtc/webrtc/modules/desktop_capture/ |
D | window_capturer_win.cc | 195 ReleaseDC(window_, window_dc); in Capture() 236 ReleaseDC(window_, window_dc); in Capture()
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D | mouse_cursor_monitor_win.cc | 70 ReleaseDC(NULL, desktop_dc_); in ~MouseCursorMonitorWin()
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/external/icu/icu4c/source/samples/layout/ |
D | clayout.c | 147 ReleaseDC(hwnd, hdc); in WndProc() 160 ReleaseDC(hwnd, hdc); in WndProc()
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D | layout.cpp | 145 ReleaseDC(hwnd, hdc); in WndProc() 158 ReleaseDC(hwnd, hdc); in WndProc()
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/external/swiftshader/src/D3D9/ |
D | Direct3DSurface9.hpp | 56 long __stdcall ReleaseDC(HDC deviceContext) override;
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D | Direct3DSurface9.cpp | 232 long Direct3DSurface9::ReleaseDC(HDC deviceContext) in ReleaseDC() function in D3D9::Direct3DSurface9
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/external/skqp/tools/sk_app/win/ |
D | RasterWindowContext_win.cpp | 82 ReleaseDC(fWnd, dc); in swapBuffers()
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D | GLWindowContext_win.cpp | 136 ReleaseDC((HWND)fHWND, dc); in onSwapBuffers()
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/external/skia/tools/sk_app/win/ |
D | GLWindowContext_win.cpp | 136 ReleaseDC((HWND)fHWND, dc); in onSwapBuffers()
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D | RasterWindowContext_win.cpp | 82 ReleaseDC(fWnd, dc); in swapBuffers()
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/external/webrtc/webrtc/base/ |
D | win32windowpicker.cc | 119 ReleaseDC(NULL, hdc); in GetDesktopList()
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/external/ImageMagick/coders/ |
D | emf.c | 395 ReleaseDC(NULL,hDC); in ReadEnhMetaFile() 437 ReleaseDC(NULL,hDC); in ReadEnhMetaFile() 580 ReleaseDC(NULL,hDC); in ReadEMFImage()
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/external/swiftshader/src/WSI/ |
D | FrameBufferGDI.cpp | 159 ReleaseDC(bitmapWindow, windowContext); in release()
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/external/swiftshader/src/Main/ |
D | FrameBufferGDI.cpp | 159 ReleaseDC(bitmapWindow, windowContext); in release()
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | stw_ext_pbuffer.c | 309 return ReleaseDC(fb->hWnd, hDC); in wglReleasePbufferDCARB()
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D | stw_st.c | 216 ReleaseDC(stwfb->fb->hWnd, hDC); in stw_st_framebuffer_flush_front()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
D | OGLES2HelloAPI_Windows.cpp | 137 if (hDC) ReleaseDC(hWnd, hDC); in Cleanup()
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