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Searched refs:ReleaseDC (Results 1 – 25 of 45) sorted by relevance

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/external/mesa3d/src/glx/windows/
Dwindowsgl.c113 ReleaseDC(hwnd, hdc); in windows_create_context()
174 ReleaseDC(hwnd, hdc); in windows_create_context_attribs()
255 ReleaseDC(draw->hWnd, drawDc); in windows_swap_buffers()
330 ReleaseDC(hwnd, hdc); in windows_call_with_context()
Dwindows_drawable.c44 ReleaseDC(d->hWnd, dc); in window_releasedc()
/external/webrtc/webrtc/modules/desktop_capture/win/
Dscreen_capturer_win_gdi.cc61 ReleaseDC(NULL, desktop_dc_); in ~ScreenCapturerWinGdi()
166 ReleaseDC(NULL, desktop_dc_); in PrepareCaptureResources()
195 ReleaseDC(NULL, desktop_dc_); in PrepareCaptureResources()
Dcursor_unittest.cc39 ReleaseDC(NULL, dc); in ConvertToMouseShapeAndCompare()
Dscreen_capturer_win_magnifier.cc73 ReleaseDC(NULL, desktop_dc_); in ~ScreenCapturerWinMagnifier()
103 ReleaseDC(NULL, desktop_dc_); in Capture()
/external/deqp/framework/platform/win32/
DtcuWin32EGLNativeDisplayFactory.cpp354 ReleaseDC(DE_NULL, screenDC); in readScreenPixels()
357 ReleaseDC(m_window.getHandle(), windowDC); in readScreenPixels()
366 ReleaseDC(DE_NULL, screenDC); in readScreenPixels()
369 ReleaseDC(m_window.getHandle(), windowDC); in readScreenPixels()
/external/skqp/tools/gpu/gl/win/
DCreatePlatformGLTestContext_win.cpp124 ReleaseDC(fWindow, fDeviceContext); in WinGLTestContext()
168 ReleaseDC(fWindow, fDeviceContext); in destroyGLContext()
/external/skia/tools/gpu/gl/win/
DCreatePlatformGLTestContext_win.cpp124 ReleaseDC(fWindow, fDeviceContext); in WinGLTestContext()
168 ReleaseDC(fWindow, fDeviceContext); in destroyGLContext()
/external/webrtc/webrtc/modules/desktop_capture/
Dwindow_capturer_win.cc195 ReleaseDC(window_, window_dc); in Capture()
236 ReleaseDC(window_, window_dc); in Capture()
Dmouse_cursor_monitor_win.cc70 ReleaseDC(NULL, desktop_dc_); in ~MouseCursorMonitorWin()
/external/icu/icu4c/source/samples/layout/
Dclayout.c147 ReleaseDC(hwnd, hdc); in WndProc()
160 ReleaseDC(hwnd, hdc); in WndProc()
Dlayout.cpp145 ReleaseDC(hwnd, hdc); in WndProc()
158 ReleaseDC(hwnd, hdc); in WndProc()
/external/swiftshader/src/D3D9/
DDirect3DSurface9.hpp56 long __stdcall ReleaseDC(HDC deviceContext) override;
DDirect3DSurface9.cpp232 long Direct3DSurface9::ReleaseDC(HDC deviceContext) in ReleaseDC() function in D3D9::Direct3DSurface9
/external/skqp/tools/sk_app/win/
DRasterWindowContext_win.cpp82 ReleaseDC(fWnd, dc); in swapBuffers()
DGLWindowContext_win.cpp136 ReleaseDC((HWND)fHWND, dc); in onSwapBuffers()
/external/skia/tools/sk_app/win/
DGLWindowContext_win.cpp136 ReleaseDC((HWND)fHWND, dc); in onSwapBuffers()
DRasterWindowContext_win.cpp82 ReleaseDC(fWnd, dc); in swapBuffers()
/external/webrtc/webrtc/base/
Dwin32windowpicker.cc119 ReleaseDC(NULL, hdc); in GetDesktopList()
/external/ImageMagick/coders/
Demf.c395 ReleaseDC(NULL,hDC); in ReadEnhMetaFile()
437 ReleaseDC(NULL,hDC); in ReadEnhMetaFile()
580 ReleaseDC(NULL,hDC); in ReadEMFImage()
/external/swiftshader/src/WSI/
DFrameBufferGDI.cpp159 ReleaseDC(bitmapWindow, windowContext); in release()
/external/swiftshader/src/Main/
DFrameBufferGDI.cpp159 ReleaseDC(bitmapWindow, windowContext); in release()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_ext_pbuffer.c309 return ReleaseDC(fb->hWnd, hDC); in wglReleasePbufferDCARB()
Dstw_st.c216 ReleaseDC(stwfb->fb->hWnd, hDC); in stw_st_framebuffer_flush_front()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_Windows.cpp137 if (hDC) ReleaseDC(hWnd, hDC); in Cleanup()

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