Searched refs:SET_CompileShader (Results 1 – 3 of 3) sorted by relevance
706 SET_CompileShader(exec, _mesa_CompileShader); in _mesa_initialize_exec_table()
7790 static inline void SET_CompileShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { in SET_CompileShader() function
44818 SET_CompileShader(table, _mesa_marshal_CompileShader); in _mesa_create_marshal_table()