Searched refs:SHADER_INPUT_SINGLE_DESCRIPTOR (Results 1 – 1 of 1) sorted by relevance
1069 SHADER_INPUT_SINGLE_DESCRIPTOR = 0, //!< one descriptor enumerator1082 case SHADER_INPUT_SINGLE_DESCRIPTOR: return 1u; in getInterfaceNumResources()1503 case SHADER_INPUT_SINGLE_DESCRIPTOR: in createDescriptorSetLayouts()1655 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSet()1741 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSetWithTemplate()1788 << ((m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? "single" : in logTestPlan()2453 case SHADER_INPUT_SINGLE_DESCRIPTOR: in createDescriptorSetLayout()2546 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSet()2626 case SHADER_INPUT_SINGLE_DESCRIPTOR: in writeDescriptorSetWithTemplate()2679 << ((m_shaderInterface == SHADER_INPUT_SINGLE_DESCRIPTOR) ? "single" : in logTestPlan()[all …]