Searched refs:SHADER_REQ_FP64 (Results 1 – 1 of 1) sorted by relevance
58 #define SHADER_REQ_FP64 (1 << 14) macro240 { SHADER_REQ_FP64, "GL_ARB_gpu_shader_fp64" },2670 ctx->shader_req_bits |= SHADER_REQ_INTS | SHADER_REQ_FP64; in get_destination_info()2887 ctx->shader_req_bits |= SHADER_REQ_INTS | SHADER_REQ_FP64; in get_source_info()4726 if (ctx->shader_req_bits & SHADER_REQ_FP64) { in emit_ios()