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Searched refs:SHADER_REQ_INSTANCE_ID (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c48 #define SHADER_REQ_INSTANCE_ID (1 << 4) macro
230 { SHADER_REQ_INSTANCE_ID, "GL_ARB_draw_instanced" },
1232 ctx->shader_req_bits |= SHADER_REQ_INSTANCE_ID | SHADER_REQ_INTS; in iter_declaration()