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Searched refs:SHADER_REQ_SAMPLER_MS (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.c47 #define SHADER_REQ_SAMPLER_MS (1 << 3) macro
229 { SHADER_REQ_SAMPLER_MS, "GL_ARB_texture_multisample" },
543 ctx->shader_req_bits |= SHADER_REQ_SAMPLER_MS; in add_images()
1768 ctx->shader_req_bits |= SHADER_REQ_SAMPLER_MS; in set_texture_reqs()
3997 if (ctx->shader_req_bits & SHADER_REQ_SAMPLER_MS) in emit_header()