Searched refs:SIZE_OF_UINT_IN_SHADER (Results 1 – 2 of 2) sorted by relevance
59 SIZE_OF_UINT_IN_SHADER = 4u, enumerator117 const deUint32 numInvocations = m_bufferSizeInBytes / SIZE_OF_UINT_IN_SHADER; in initPrograms()131 << " if ( index < " << m_bufferSizeInBytes / SIZE_OF_UINT_IN_SHADER << "u )\n" in initPrograms()340 deUint32 numInvocationsLeft = m_bufferSizeInBytes / SIZE_OF_UINT_IN_SHADER; in iterate()418 const deUint32 fullBlockSizeInBytes = MODULO_DIVISOR * SIZE_OF_UINT_IN_SHADER; in iterate()
59 SIZE_OF_UINT_IN_SHADER = 4u, enumerator100 const deUint32 iterationsCount = m_bufferSize / SIZE_OF_UINT_IN_SHADER; in initPrograms()