Searched refs:STATE_READY (Results 1 – 12 of 12) sorted by relevance
24 import static com.android.org.conscrypt.SSLUtils.EngineStates.STATE_READY;278 transitionTo(STATE_READY); in startHandshake()350 transitionTo(STATE_READY); in onSSLStateChange()468 if (state == STATE_READY || state == STATE_READY_HANDSHAKE_CUT_THROUGH) { in assertReadableOrWriteableState()479 while (state != STATE_READY && in waitForHandshake()663 handshakeCompleted = state >= STATE_READY; in provideSession()684 return state >= STATE_HANDSHAKE_STARTED && state < STATE_READY ? activeSession in provideHandshakeSession()697 if (state >= STATE_HANDSHAKE_STARTED && state < STATE_READY) { in getHandshakeSession()814 if (state != STATE_READY) {983 if (oldState != STATE_READY && oldState != STATE_READY_HANDSHAKE_CUT_THROUGH) {[all …]
25 import static com.android.org.conscrypt.SSLUtils.EngineStates.STATE_READY;511 state = STATE_READY;533 while (state != STATE_READY && state != STATE_READY_HANDSHAKE_CUT_THROUGH
138 static final int STATE_READY = 5; field in SSLUtils.EngineStates
64 import static com.android.org.conscrypt.SSLUtils.EngineStates.STATE_READY;553 case STATE_READY: in getHandshakeStatusInternal()
23 import static org.conscrypt.SSLUtils.EngineStates.STATE_READY;277 transitionTo(STATE_READY); in startHandshake()349 transitionTo(STATE_READY); in onSSLStateChange()467 if (state == STATE_READY || state == STATE_READY_HANDSHAKE_CUT_THROUGH) { in assertReadableOrWriteableState()478 while (state != STATE_READY && in waitForHandshake()662 handshakeCompleted = state >= STATE_READY; in provideSession()683 return state >= STATE_HANDSHAKE_STARTED && state < STATE_READY ? activeSession in provideHandshakeSession()696 if (state >= STATE_HANDSHAKE_STARTED && state < STATE_READY) { in getHandshakeSession()811 if (state != STATE_READY) {980 if (oldState != STATE_READY && oldState != STATE_READY_HANDSHAKE_CUT_THROUGH) {[all …]
24 import static org.conscrypt.SSLUtils.EngineStates.STATE_READY;503 state = STATE_READY;525 while (state != STATE_READY && state != STATE_READY_HANDSHAKE_CUT_THROUGH
137 static final int STATE_READY = 5; field in SSLUtils.EngineStates
63 import static org.conscrypt.SSLUtils.EngineStates.STATE_READY;552 case STATE_READY: in getHandshakeStatusInternal()
134 bool ready() const { return state_ == STATE_READY; } in ready()140 void set_ready() { ASSERT(state_ == STATE_INIT); state_ = STATE_READY; } in set_ready()145 ASSERT(state_ == STATE_INIT || state_ == STATE_READY); in set_error()152 STATE_READY, // At least one candidate is ready for process. enumerator
40 STATE_READY, // Received allocate success, can send any packets. enumerator80 bool ready() const { return state_ == STATE_READY; } in ready()82 return state_ == STATE_READY || state_ == STATE_CONNECTED; in connected()
695 state_ = STATE_READY; in OnAllocateSuccess()
139 STATE_READY, enumerator619 info->state = STATE_READY; in pxa3xx_nand_irq()