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Searched refs:STEP_COUNT (Results 1 – 6 of 6) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DMotionBlurComponent.java20 private static final int STEP_COUNT = 4; field in MotionBlurComponent
22 private static final float OPACITY_STEP = 1.0f / (STEP_COUNT + 1);
39 mHistory = new BlurRecord[STEP_COUNT]; in MotionBlurComponent()
40 for (int x = 0; x < STEP_COUNT; x++) { in MotionBlurComponent()
49 for (int x = 0; x < STEP_COUNT; x++) { in reset()
81 mCurrentStep = (mCurrentStep + 1) % STEP_COUNT; in update()
90 final int startStep = mCurrentStep > 0 ? mCurrentStep - 1 : STEP_COUNT - 1; in update()
92 for (int x = 0; x < STEP_COUNT; x++) { in update()
93 final int step = (startStep - x) < 0 ? (STEP_COUNT + (startStep - x)) : (startStep - x); in update()
101 final float opacity = (STEP_COUNT - x) * OPACITY_STEP; in update()
/external/ltp/testcases/open_posix_testsuite/conformance/interfaces/strlen/
D1-1.c26 #define STEP_COUNT 2000 macro
50 for (i = 0; i < STRING_MAX_LEN; i += STEP_COUNT) { in main()
/external/ltp/testcases/open_posix_testsuite/conformance/interfaces/strcpy/
D1-1.c28 #define STEP_COUNT 2000 macro
52 for (i = 0; i < STRING_MAX_LEN; i += STEP_COUNT) { in main()
/external/ltp/testcases/open_posix_testsuite/conformance/interfaces/strncpy/
D1-1.c30 #define STEP_COUNT 2000 macro
54 for (i = 1; i < STRING_MAX_LEN; i += STEP_COUNT) { in main()
D2-1.c30 #define STEP_COUNT 2000 macro
54 for (i = 1; i < STRING_MAX_LEN; i += STEP_COUNT) { in main()
/external/ltp/testcases/open_posix_testsuite/conformance/interfaces/strchr/
D1-1.c35 #define STEP_COUNT 2000 macro
65 for (i = 1; i < STRING_MAX_LEN; i += STEP_COUNT) { in main()