Searched refs:SYMBOL_LOWP_UINT_MAX (Results 1 – 1 of 1) sorted by relevance
363 SYMBOL_LOWP_UINT_MAX = 0, enumerator386 case SYMBOL_LOWP_UINT_MAX: return getGLSLUintMaxAsFloat(gl, shaderType, PRECISION_LOWP); in getValue()1367 FloatScalar::Symbol lUMax = FloatScalar::SYMBOL_LOWP_UINT_MAX; in init()