Searched refs:SelectValue (Results 1 – 2 of 2) sorted by relevance
/external/llvm/lib/Transforms/Utils/ |
D | SimplifyCFG.cpp | 4368 Value *SelectValue = ResultVector[1].first; in ConvertTwoCaseSwitch() local 4372 SelectValue = Builder.CreateSelect(ValueCompare, ResultVector[1].first, in ConvertTwoCaseSwitch() 4378 SelectValue, "switch.select"); in ConvertTwoCaseSwitch() 4387 Value *SelectValue, in RemoveSwitchAfterSelectConversion() argument 4392 PHI->addIncoming(SelectValue, SelectBB); in RemoveSwitchAfterSelectConversion() 4427 Value *SelectValue = in SwitchToSelect() local 4429 if (SelectValue) { in SwitchToSelect() 4430 RemoveSwitchAfterSelectConversion(SI, PHI, SelectValue, Builder); in SwitchToSelect()
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/external/swiftshader/third_party/llvm-7.0/llvm/lib/Transforms/Utils/ |
D | SimplifyCFG.cpp | 4792 Value *SelectValue = ResultVector[1].first; in ConvertTwoCaseSwitch() local 4796 SelectValue = Builder.CreateSelect(ValueCompare, ResultVector[1].first, in ConvertTwoCaseSwitch() 4802 SelectValue, "switch.select"); in ConvertTwoCaseSwitch() 4811 Value *SelectValue, in RemoveSwitchAfterSelectConversion() argument 4816 PHI->addIncoming(SelectValue, SelectBB); in RemoveSwitchAfterSelectConversion() 4852 Value *SelectValue = in switchToSelect() local 4854 if (SelectValue) { in switchToSelect() 4855 RemoveSwitchAfterSelectConversion(SI, PHI, SelectValue, Builder); in switchToSelect()
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