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Searched refs:SetCurrentContext (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/hgl/
DGLDispatcher.h33 void SetCurrentContext(void* context);
50 BGLDispatcher::SetCurrentContext(void* context) in SetCurrentContext() function
/external/v8/src/builtins/
Dbuiltins-internal-gen.cc619 void SetCurrentContext(TNode<Context> context);
742 void InternalBuiltinsAssembler::SetCurrentContext(TNode<Context> context) { in SetCurrentContext() function in v8::internal::InternalBuiltinsAssembler
949 SetCurrentContext(native_context); in TF_BUILTIN()
958 SetCurrentContext(current_context); in TF_BUILTIN()
994 SetCurrentContext(native_context); in TF_BUILTIN()
1008 SetCurrentContext(current_context); in TF_BUILTIN()
1020 SetCurrentContext(native_context); in TF_BUILTIN()
1043 SetCurrentContext(current_context); in TF_BUILTIN()
1055 SetCurrentContext(native_context); in TF_BUILTIN()
1078 SetCurrentContext(current_context); in TF_BUILTIN()
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/external/mesa3d/src/gallium/targets/haiku-softpipe/
DSoftwareRenderer.cpp121 fContextObj->SetCurrentContext(fBitmap, fContextID); in LockGL()
128 fContextObj->SetCurrentContext(fBitmap, fContextID); in LockGL()
139 fContextObj->SetCurrentContext(NULL, fContextID); in UnlockGL()
DGalliumContext.h35 status_t SetCurrentContext(Bitmap *bitmap,
DGalliumContext.cpp269 GalliumContext::SetCurrentContext(Bitmap *bitmap, context_id contextID) in SetCurrentContext() function in GalliumContext
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_api.c107 SetCurrentContext(GLXContext c) in SetCurrentContext() function
1250 SetCurrentContext(ctx); in glXMakeContextCurrent()
1265 SetCurrentContext(NULL); in glXMakeContextCurrent()
/external/mesa3d/docs/
DlibGL.txt193 current context pointer. See __glXGet/SetCurrentContext() in glext.c