Searched refs:ShaderBuiltinConstantCase (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 124 class ShaderBuiltinConstantCase : public TestCase class 129 …ShaderBuiltinConstantCase (Context& context, const char* varName, GetConstantValueFunc getValue, c… 130 ~ShaderBuiltinConstantCase (void); 144 ShaderBuiltinConstantCase<DataType>::ShaderBuiltinConstantCase (Context& context, const char* varNa… in ShaderBuiltinConstantCase() function in deqp::gles31::Functional::__anon06f228300111::ShaderBuiltinConstantCase 154 ShaderBuiltinConstantCase<DataType>::~ShaderBuiltinConstantCase (void) in ~ShaderBuiltinConstantCase() 159 void ShaderBuiltinConstantCase<DataType>::init (void) in init() 221 bool ShaderBuiltinConstantCase<DataType>::verifyInShaderType (glu::ShaderType shaderType, DataType … in verifyInShaderType() 253 TestCase::IterateResult ShaderBuiltinConstantCase<DataType>::iterate (void) in iterate() 305 ShaderBuiltinConstantCase<int>::GetConstantValueFunc getValue; in init() 350 ShaderBuiltinConstantCase<tcu::IVec3>::GetConstantValueFunc getValue; in init() [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderBuiltinVarTests.cpp | 60 class ShaderBuiltinConstantCase : public gls::ShaderRenderCase class 63 …ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* va… 64 ~ShaderBuiltinConstantCase (void); 74 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const cha… in ShaderBuiltinConstantCase() function in deqp::gles2::Functional::ShaderBuiltinConstantCase 81 ShaderBuiltinConstantCase::~ShaderBuiltinConstantCase (void) in ~ShaderBuiltinConstantCase() 85 int ShaderBuiltinConstantCase::getRefValue (void) in getRefValue() 102 void ShaderBuiltinConstantCase::init (void) in init() 719 …addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName,… in init() 720 …addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varNam… in init()
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 86 class ShaderBuiltinConstantCase : public TestCase class 91 …ShaderBuiltinConstantCase (Context& context, const char* name, const char* desc, const char* varNa… 92 ~ShaderBuiltinConstantCase (void); 102 ShaderBuiltinConstantCase::ShaderBuiltinConstantCase (Context& context, const char* name, const cha… in ShaderBuiltinConstantCase() function in deqp::gles3::Functional::ShaderBuiltinConstantCase 110 ShaderBuiltinConstantCase::~ShaderBuiltinConstantCase (void) in ~ShaderBuiltinConstantCase() 127 ShaderBuiltinConstantCase::IterateResult ShaderBuiltinConstantCase::iterate (void) in iterate() 1112 ShaderBuiltinConstantCase::GetConstantValueFunc getValue; in init() 1137 const ShaderBuiltinConstantCase::GetConstantValueFunc getValue = builtinConstants[ndx].getValue; in init() 1139 …addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_vertex").c_str(), varName,… in init() 1140 …addChild(new ShaderBuiltinConstantCase(m_context, (string(caseName) + "_fragment").c_str(), varNam… in init()
|