Searched refs:ShaderCompilerOptions (Results 1 – 21 of 21) sorted by relevance
263 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoIndirectSampler = in i915CreateContext()267 & ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; in i915CreateContext()
164 options = &c->ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; in st_init_limits()168 options = &c->ShaderCompilerOptions[MESA_SHADER_VERTEX]; in st_init_limits()172 options = &c->ShaderCompilerOptions[MESA_SHADER_GEOMETRY]; in st_init_limits()176 options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_CTRL]; in st_init_limits()180 options = &c->ShaderCompilerOptions[MESA_SHADER_TESS_EVAL]; in st_init_limits()184 options = &c->ShaderCompilerOptions[MESA_SHADER_COMPUTE]; in st_init_limits()
513 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitNoSat = in st_create_context_priv()518 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler = true; in st_create_context_priv()594 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; in st_create_context()
6687 &ctx->Const.ShaderCompilerOptions[shader->Stage]; in get_mesa_program_tgsi()6937 &ctx->Const.ShaderCompilerOptions[stage]; in st_link_shader()
244 &ctx->Const.ShaderCompilerOptions[_mesa_shader_enum_to_shader_stage(shader_type)]; in test_optpass()
252 memcpy(&ctx->Const.ShaderCompilerOptions[sh], &options, sizeof(options)); in initialize_context_to_defaults()
4498 ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectSampler; in validate_sampler_array_indexing()4715 &ctx->Const.ShaderCompilerOptions[i]; in link_varyings_and_uniforms()4739 &ctx->Const.ShaderCompilerOptions[stage], in linker_optimisation_loop()4744 &ctx->Const.ShaderCompilerOptions[stage], in linker_optimisation_loop()5058 if (ctx->Const.ShaderCompilerOptions[i].LowerCombinedClipCullDistance) { in link_shaders()
539 &ctx->Const.ShaderCompilerOptions[stage]; in standalone_compile_shader()
919 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()923 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
1978 &ctx->Const.ShaderCompilerOptions[shader->Stage]; in opt_shader_and_create_symbol_table()
74 ctx->Const.ShaderCompilerOptions[stage].NirOptions; in brw_create_nir()849 ctx->Const.ShaderCompilerOptions[stage].NirOptions; in brw_program_deserialize_nir()
175 ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_CTRL].NirOptions; in brw_codegen_tcs_prog()
654 ctx->Const.ShaderCompilerOptions[i] = in brw_initialize_context_constants()
268 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; in r100CreateContext()
305 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; in r200CreateContext()
219 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS) in _mesa_insert_mvp_code()
2833 &ctx->Const.ShaderCompilerOptions[shader->Stage]; in get_mesa_program()3008 &ctx->Const.ShaderCompilerOptions[prog->_LinkedShaders[i]->Stage]; in _mesa_ir_link_shader()
1108 &ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; in create_new_program()
1679 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS, in _mesa_get_fixed_func_vertex_program()
3998 struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES]; member
137 memcpy(&ctx->Const.ShaderCompilerOptions[sh], &options, sizeof(options)); in _mesa_init_shader_state()